engine fertig jetzt fehlt noch er spiel aufbau
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1 changed files with 41 additions and 11 deletions
52
casinx.py
52
casinx.py
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@ -1,26 +1,33 @@
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#!/usr/bin/python3
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from random import randint
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from time import sleep
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from os import get_terminal_size
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x,y = get_terminal_size().columns,get_terminal_size().lines
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import os
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x,y = os.get_terminal_size().columns,os.get_terminal_size().lines
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## variablen
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start_coins = 20
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zeichen = "%-+#$~"
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slots = [["a","b","c"], #slot 1
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["2","#","2"], #slot 2
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["3","3","3"]] #slot 3
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## funtionen
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def pslots():
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def clear():
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if os.name == "nt":
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os.system("cls")
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else:
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os.system("clear")
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def prints():
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tren = "+-----------+"
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halb = int(x/2)-5
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space = "-"*halb
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space = str(" "*halb)
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pr = f"{space}| "
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for b in range(0,3):
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for a in range(0,3):
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pr += slots[a][b]+" "
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for a in range(0,len(slots)):
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for b in range(0,len(slots[0])):
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pr += slots[b][a]+" "
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pr += f"|\n{space}| "
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print(space+tren)
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print(pr[:-(space[:-3])])
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print(pr[:-halb-4])
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print(space+tren)
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def roll_slot(slots,slot=int,new_zeichen=str):
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@ -30,6 +37,9 @@ def roll_slot(slots,slot=int,new_zeichen=str):
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back[0] = new_zeichen
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slots[slot] = back
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return slots
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def printl():
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print(" "*(int(x/2)-8),"+-+-+ Casinx +-+-+\n")
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def roll_all():
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brems_speed = 1
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speed = 0.001
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@ -38,8 +48,28 @@ def roll_all():
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roll_slot(slots,0,zeichen[randint(0,len(zeichen)-1)])
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roll_slot(slots,1,zeichen[randint(0,len(zeichen)-1)])
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roll_slot(slots,2,zeichen[randint(0,len(zeichen)-1)])
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pslots()
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print(speed,brems_speed)
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clear()
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printl()
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prints()
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speed += 0.06
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def blink(z=str,z2=str,time=str):
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def b(z,z2):
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for a in range(len(slots)):
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for b in range(len(slots[0])):
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if slots[a][b] == z:
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slots[a][b] = z2
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for a in range(0,time):
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b(z,z2)
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prints()
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sleep(0.2)
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clear()
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b(z2,z)
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prints()
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sleep(0.2)
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clear()
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##programmschleife
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roll_all()
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roll_all()
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blink("-"," ",10)
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