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"explode": SubResource("Animation_6xqsk"),
"rotate": SubResource("Animation_64j7p")
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[node name="Coin" type="Area2D"]
position = Vector2(3, 3)
script = ExtResource("1_xp82m")

[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("1_4vkkb")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
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emitting = false
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