[gd_scene load_steps=14 format=3 uid="uid://8v5mbbnddorh"]

[ext_resource type="Texture2D" uid="uid://dc6grg2oaq3a6" path="res://scenes/Duck/ente.png" id="1"]
[ext_resource type="Script" path="res://scenes/Duck/Duck.gd" id="1_pvotk"]
[ext_resource type="Texture2D" uid="uid://dsifqpp5l00cr" path="res://scenes/Duck/ente_colormask.png" id="3_a4v8w"]
[ext_resource type="Texture2D" uid="uid://c1mq2xs0uuoxu" path="res://scenes/Duck/customs/1.png" id="4_acy8u"]
[ext_resource type="Script" path="res://scenes/Duck/skin.gd" id="4_gc1nf"]

[sub_resource type="Animation" id="5"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [4]
}

[sub_resource type="Animation" id="6"]
resource_name = "die"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [5]
}

[sub_resource type="Animation" id="7"]
resource_name = "fly"
length = 0.5
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [2]
}

[sub_resource type="Animation" id="2"]
resource_name = "idle"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [0, 1]
}

[sub_resource type="Animation" id="3"]
resource_name = "walk"
length = 0.5
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [3, 4]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_rcmnp"]
_data = {
"RESET": SubResource("5"),
"die": SubResource("6"),
"fly": SubResource("7"),
"idle": SubResource("2"),
"walk": SubResource("3")
}

[sub_resource type="CircleShape2D" id="CircleShape2D_1551i"]
radius = 1.21655

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_46c8m"]
radius = 6.0
height = 14.0

[node name="Duck" type="CharacterBody2D"]
script = ExtResource("1_pvotk")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../hitbox")
libraries = {
"": SubResource("AnimationLibrary_rcmnp")
}

[node name="EnteConstantSprite" type="Sprite2D" parent="."]
texture_filter = 3
position = Vector2(-8, -16)
texture = ExtResource("1")
centered = false
hframes = 3
vframes = 2
frame = 4

[node name="EnteColormask" type="Sprite2D" parent="EnteConstantSprite"]
modulate = Color(1, 1, 0, 1)
texture = ExtResource("3_a4v8w")
centered = false
hframes = 3
vframes = 2

[node name="Skin" type="Sprite2D" parent="EnteConstantSprite"]
unique_name_in_owner = true
texture = ExtResource("4_acy8u")
centered = false
hframes = 3
vframes = 2
script = ExtResource("4_gc1nf")

[node name="physicsbox" type="CollisionShape2D" parent="."]
position = Vector2(2.38419e-07, -6)
scale = Vector2(5, 5)
shape = SubResource("CircleShape2D_1551i")

[node name="hitbox" type="Area2D" parent="."]
position = Vector2(13, -2)
collision_layer = 2
collision_mask = 2

[node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox"]
position = Vector2(-13, -4)
shape = SubResource("CapsuleShape2D_46c8m")
debug_color = Color(0.906661, 0.254677, 0.42413, 0.42)

[connection signal="frame_changed" from="EnteConstantSprite" to="." method="_on_ente_sprite_frame_changed"]
[connection signal="area_entered" from="hitbox" to="." method="_collide_with_hindernis"]
