DuckRun/code/GUI/restartschild.gd

32 lines
726 B
GDScript3
Raw Normal View History

2024-10-03 21:12:20 +02:00
extends TextureRect
2024-10-01 15:56:30 +02:00
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
$AnimationPlayer.play_backwards("out-in")
2024-10-03 21:12:20 +02:00
hide()
2024-10-01 15:56:30 +02:00
func _process(_delta: float) -> void:
2024-10-03 21:12:20 +02:00
pass
#global_position.x = get_viewport().get_visible_rect().size.x * 0.5
2024-10-01 15:56:30 +02:00
func _on_duck_gameover() -> void:
2024-10-03 21:12:20 +02:00
$AnimationPlayer.play_backwards("out-in")
$"../../Audio/GameOver".play()
$"../../Audio/Gui-in".play()
2024-10-01 15:56:30 +02:00
show()
print($"/root/Global".hiscore)
if %ScoreContainer.get_score() > $"/root/Global".hiscore:
$"/root/Global".write_save()
2024-10-01 15:56:30 +02:00
func _on_restart_pressed() -> void:
$"../..".start_game()
2024-10-03 21:12:20 +02:00
$AnimationPlayer.play("out-in")
$"../../Audio/Gui-out".play()
2024-10-01 15:56:30 +02:00
await $AnimationPlayer.animation_finished
hide()
2024-10-03 21:12:20 +02:00