DuckRun/scenes/hindernis/hindernis.tscn

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[gd_scene load_steps=5 format=3 uid="uid://cp43g3amm8a6f"]
[ext_resource type="Script" path="res://scenes/hindernis/hindernis.gd" id="1_e0hqe"]
[ext_resource type="Texture2D" uid="uid://bp48x77dixrme" path="res://scenes/hindernis/hindernisse.png" id="2_thg8w"]
[sub_resource type="CircleShape2D" id="CircleShape2D_orpyb"]
radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_r1tmj"]
radius = 5.0
[node name="CharacterBody2D" type="CharacterBody2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_e0hqe")
[node name="Sprite" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -8)
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texture = ExtResource("2_thg8w")
offset = Vector2(0, 0.5)
hframes = 5
vframes = 3
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frame = 14
region_enabled = true
region_rect = Rect2(0, 0, 80, 48)
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[node name="collision" type="CollisionShape2D" parent="."]
position = Vector2(0, -7)
shape = SubResource("CircleShape2D_orpyb")
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(0, -7)
collision_layer = 3
collision_mask = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_r1tmj")
debug_color = Color(0.906661, 0.254677, 0.42413, 0.42)