diff --git a/assets/Ground/f.png b/assets/Ground/f.png new file mode 100644 index 0000000..1e85079 Binary files /dev/null and b/assets/Ground/f.png differ diff --git a/assets/Ground/f.png.import b/assets/Ground/f.png.import new file mode 100644 index 0000000..2822119 --- /dev/null +++ b/assets/Ground/f.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bkvncdu12do8h" +path="res://.godot/imported/f.png-0bb357aaad3f190d3595a1032c921bfe.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Ground/f.png" +dest_files=["res://.godot/imported/f.png-0bb357aaad3f190d3595a1032c921bfe.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/Ground/n_w.png b/assets/Ground/n_w.png deleted file mode 100644 index d55e0d8..0000000 Binary files a/assets/Ground/n_w.png and /dev/null differ diff --git a/assets/Ground/s.png b/assets/Ground/s.png new file mode 100644 index 0000000..e397efd Binary files /dev/null and b/assets/Ground/s.png differ diff --git a/assets/Ground/s.png.import b/assets/Ground/s.png.import new file mode 100644 index 0000000..506f739 --- /dev/null +++ b/assets/Ground/s.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://h5lmps4jxju7" +path="res://.godot/imported/s.png-0af6d1fd4a1289066043e7b0864be0eb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Ground/s.png" +dest_files=["res://.godot/imported/s.png-0af6d1fd4a1289066043e7b0864be0eb.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/Ground/transisions/n_s.png b/assets/Ground/transisions/n_s.png new file mode 100644 index 0000000..675bebd Binary files /dev/null and b/assets/Ground/transisions/n_s.png differ diff --git a/assets/Ground/transisions/n_s.png.import b/assets/Ground/transisions/n_s.png.import new file mode 100644 index 0000000..d4fe1b5 --- /dev/null +++ b/assets/Ground/transisions/n_s.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d3fy8kykhgook" +path="res://.godot/imported/n_s.png-cfcc7a58229e689440ae0dbfa52dc24b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Ground/transisions/n_s.png" +dest_files=["res://.godot/imported/n_s.png-cfcc7a58229e689440ae0dbfa52dc24b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/Ground/transisions/n_w.png b/assets/Ground/transisions/n_w.png new file mode 100644 index 0000000..e5b52d6 Binary files /dev/null and b/assets/Ground/transisions/n_w.png differ diff --git a/assets/Ground/n_w.png.import b/assets/Ground/transisions/n_w.png.import similarity index 72% rename from assets/Ground/n_w.png.import rename to assets/Ground/transisions/n_w.png.import index 50d0d39..22489ab 100644 --- a/assets/Ground/n_w.png.import +++ b/assets/Ground/transisions/n_w.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://cthy542lxhe5q" -path="res://.godot/imported/n_w.png-3366615037638c8fbe0a788e5097fd5c.ctex" +path="res://.godot/imported/n_w.png-6b82a1e9d4c66f03fbccb2ea5d832613.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://assets/Ground/n_w.png" -dest_files=["res://.godot/imported/n_w.png-3366615037638c8fbe0a788e5097fd5c.ctex"] +source_file="res://assets/Ground/transisions/n_w.png" +dest_files=["res://.godot/imported/n_w.png-6b82a1e9d4c66f03fbccb2ea5d832613.ctex"] [params] diff --git a/assets/Ground/transisions/s_n.png b/assets/Ground/transisions/s_n.png new file mode 100644 index 0000000..c7859fd Binary files /dev/null and b/assets/Ground/transisions/s_n.png differ diff --git a/assets/Ground/transisions/s_n.png.import b/assets/Ground/transisions/s_n.png.import new file mode 100644 index 0000000..d8722d8 --- /dev/null +++ b/assets/Ground/transisions/s_n.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8g0plv3864sx" +path="res://.godot/imported/s_n.png-c020b7ec12c669893cb80100a77473ac.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/Ground/transisions/s_n.png" +dest_files=["res://.godot/imported/s_n.png-c020b7ec12c669893cb80100a77473ac.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/Ground/transisions/w_n.png b/assets/Ground/transisions/w_n.png new file mode 100644 index 0000000..166e4c6 Binary files /dev/null and b/assets/Ground/transisions/w_n.png differ diff --git a/assets/Ground/w_n.png.import b/assets/Ground/transisions/w_n.png.import similarity index 72% rename from assets/Ground/w_n.png.import rename to assets/Ground/transisions/w_n.png.import index 6f06ac1..7d3c02d 100644 --- a/assets/Ground/w_n.png.import +++ b/assets/Ground/transisions/w_n.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://bvel70kpfhdyx" -path="res://.godot/imported/w_n.png-5b7c970c02b0839cd9da18edab137348.ctex" +path="res://.godot/imported/w_n.png-c6ed57fb0761144dfd54fa145c0d35bb.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://assets/Ground/w_n.png" -dest_files=["res://.godot/imported/w_n.png-5b7c970c02b0839cd9da18edab137348.ctex"] +source_file="res://assets/Ground/transisions/w_n.png" +dest_files=["res://.godot/imported/w_n.png-c6ed57fb0761144dfd54fa145c0d35bb.ctex"] [params] diff --git a/assets/Ground/w.png b/assets/Ground/w.png index 250c6b1..e6df7db 100644 Binary files a/assets/Ground/w.png and b/assets/Ground/w.png differ diff --git a/assets/Ground/w_n.png b/assets/Ground/w_n.png deleted file mode 100644 index f030197..0000000 Binary files a/assets/Ground/w_n.png and /dev/null differ diff --git a/assets/Ground/stars.png b/assets/stars.png similarity index 100% rename from assets/Ground/stars.png rename to assets/stars.png diff --git a/assets/Ground/stars.png.import b/assets/stars.png.import similarity index 73% rename from assets/Ground/stars.png.import rename to assets/stars.png.import index 8978534..0c4d884 100644 --- a/assets/Ground/stars.png.import +++ b/assets/stars.png.import @@ -3,15 +3,15 @@ importer="texture" type="CompressedTexture2D" uid="uid://dgfvf2ta4lc4e" -path="res://.godot/imported/stars.png-57bc8dc47b79b5d04d53ace720164aae.ctex" +path="res://.godot/imported/stars.png-0cec3e64e602a6d2ff05e29e04abb435.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://assets/Ground/stars.png" -dest_files=["res://.godot/imported/stars.png-57bc8dc47b79b5d04d53ace720164aae.ctex"] +source_file="res://assets/stars.png" +dest_files=["res://.godot/imported/stars.png-0cec3e64e602a6d2ff05e29e04abb435.ctex"] [params] diff --git a/code/global.gd b/code/global.gd index bd5058e..ac42bc1 100644 --- a/code/global.gd +++ b/code/global.gd @@ -8,6 +8,7 @@ signal start var maxspeed = 260 var speed = 100 var score = 0 +var active_biom var gamerunning = false diff --git a/icon_android.png b/icon_android.png index a3955f4..03c7b8b 100644 Binary files a/icon_android.png and b/icon_android.png differ diff --git a/scenes/Main.tscn b/scenes/Main.tscn index eba4ea7..0d2963a 100644 --- a/scenes/Main.tscn +++ b/scenes/Main.tscn @@ -1,8 +1,8 @@ -[gd_scene load_steps=37 format=3 uid="uid://bb5qp5868y5i"] +[gd_scene load_steps=39 format=3 uid="uid://bb5qp5868y5i"] [ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"] [ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"] -[ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/Ground/stars.png" id="2_ohf2r"] +[ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/stars.png" id="2_ohf2r"] [ext_resource type="Script" path="res://scenes/ground/spawner/ground_spawner.gd" id="3_va7mo"] [ext_resource type="Script" path="res://scenes/hindernis/Spawner/hindernis_spawner.gd" id="4_oc6me"] [ext_resource type="PackedScene" uid="uid://cjq8kb0mhjh8r" path="res://scenes/ground/ground.tscn" id="4_tt0te"] @@ -27,33 +27,81 @@ [ext_resource type="AudioStream" uid="uid://c4wrtvywao1jn" path="res://assets/audio/duckrun.wav" id="22_ijpe0"] [ext_resource type="Script" path="res://code/score.gd" id="22_m4aei"] -[sub_resource type="Animation" id="Animation_n8ktn"] -length = 0.001 -tracks/0/type = "bezier" +[sub_resource type="Animation" id="Animation_4fx6d"] +resource_name = "Fade" +length = 0.45 +step = 0.1 +tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath(".:color:r") +tracks/0/path = NodePath("..:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { -"handle_modes": PackedInt32Array(0), -"points": PackedFloat32Array(0.560784, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0) +"times": PackedFloat32Array(0, 0.4), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(1, 1, 1, 1), Color(0, 0, 0, 1)] } -tracks/1/type = "bezier" + +[sub_resource type="Animation" id="Animation_j0xom"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("..:modulate") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Color(1, 1, 1, 1)] +} + +[sub_resource type="Animation" id="Animation_otim5"] +resource_name = "change_time" +length = 3.0 +step = 0.1 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:color") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(0.162512, 0.669077, 0.79808, 1), Color(0.0375358, 0.131849, 0.373243, 1)] +} +tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath(".:color:g") +tracks/1/path = NodePath("..:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"handle_modes": PackedInt32Array(0), -"points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0) +"times": PackedFloat32Array(0, 3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(1, 1, 1, 1), Color(0.493545, 0.493546, 0.493546, 1)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("../Background/Stars:modulate") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 3), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_7cwe6"] -resource_name = "change_time" +resource_name = "change_timeold" length = 6.0 step = 0.25 tracks/0/type = "bezier" @@ -136,8 +184,10 @@ tracks/6/keys = { [sub_resource type="AnimationLibrary" id="AnimationLibrary_c30x0"] _data = { -"RESET": SubResource("Animation_n8ktn"), -"change_time": SubResource("Animation_7cwe6") +"Fade": SubResource("Animation_4fx6d"), +"RESET": SubResource("Animation_j0xom"), +"change_time": SubResource("Animation_otim5"), +"change_timeold": SubResource("Animation_7cwe6") } [sub_resource type="GDScript" id="GDScript_rkc4w"] @@ -210,9 +260,9 @@ autostart = true script = SubResource("GDScript_rkc4w") [node name="BackgroundRect" type="ColorRect" parent="Screen"] -offset_right = 1264.0 +offset_right = 485.0 offset_bottom = 97.0 -color = Color(0.560784, 0.937255, 0.937255, 1) +color = Color(0.162512, 0.669077, 0.79808, 1) [node name="Background" type="Node2D" parent="Screen"] @@ -221,6 +271,13 @@ modulate = Color(1, 1, 1, 0) position = Vector2(130, 50) texture = ExtResource("2_ohf2r") +[node name="WolkenSpawner" type="Marker2D" parent="Screen/Background"] +position = Vector2(485, 0) +script = ExtResource("11_x2wm3") + +[node name="WolkenTimer" type="Timer" parent="Screen/Background/WolkenSpawner"] +autostart = true + [node name="GroundSpawner" type="Node2D" parent="Screen/Background"] position = Vector2(0, 8) script = ExtResource("3_va7mo") @@ -245,20 +302,12 @@ position = Vector2(21, 91) position = Vector2(485, 92) script = ExtResource("4_oc6me") -[node name="WolkenSpawner" type="Marker2D" parent="Screen"] -position = Vector2(485, 0) -script = ExtResource("11_x2wm3") -metadata/_edit_lock_ = true - [node name="LevelUpTimer" type="Timer" parent="Screen"] wait_time = 5.0 [node name="SpawnTimer" type="Timer" parent="Screen"] wait_time = 1.6 -[node name="WolkenTimer" type="Timer" parent="Screen"] -autostart = true - [node name="Gui" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 @@ -538,12 +587,12 @@ autoplay = true bus = &"Background" [connection signal="timeout" from="Screen/Day-NightTimer" to="Screen/Day-NightTimer" method="_change_time"] +[connection signal="timeout" from="Screen/Background/WolkenSpawner/WolkenTimer" to="Screen/Background/WolkenSpawner" method="_spawn"] [connection signal="screen_entered" from="Screen/Background/GroundSpawner/Ground" to="Screen/Background/GroundSpawner" method="_on_ground_sprite_screen_entered"] [connection signal="gameover" from="Screen/Duck" to="Gui/HiscoreContainer/hiscore" method="set_new_hiscore"] [connection signal="gameover" from="Screen/Duck" to="Gui/GameOverSchild" method="_on_duck_gameover"] [connection signal="timeout" from="Screen/LevelUpTimer" to="." method="_on_level_up_timer_timeout"] [connection signal="timeout" from="Screen/SpawnTimer" to="Screen/HindernissSpawner" method="_spawn"] -[connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"] [connection signal="pressed" from="Gui/Settings/BackButton" to="Gui/Settings" method="_on_back_pressed"] [connection signal="value_changed" from="Gui/Settings/ColorSlider" to="Screen/Duck" method="_color_slider_changed"] [connection signal="value_changed" from="Gui/Settings/VolumeSlider" to="Gui/Settings" method="_volume_slider_changed"] diff --git a/scenes/Wolke/Spawner/wolken_spawner.gd b/scenes/Wolke/Spawner/wolken_spawner.gd index 81aee41..a36eaf3 100644 --- a/scenes/Wolke/Spawner/wolken_spawner.gd +++ b/scenes/Wolke/Spawner/wolken_spawner.gd @@ -5,9 +5,8 @@ var speed func _ready() -> void: speed = $"/root/Global".speed - func _spawn() -> void: var wolke = preload("res://scenes/Wolke/wolke.tscn").instantiate() wolke.global_position.y = randi_range(0,50) - $"../WolkenTimer".wait_time = randf_range(0.5,1.5) + $WolkenTimer.wait_time = randf_range(0.5,1.5) add_child(wolke) diff --git a/scenes/ground/spawner/ground_spawner.gd b/scenes/ground/spawner/ground_spawner.gd index 33f4d3d..40a5359 100644 --- a/scenes/ground/spawner/ground_spawner.gd +++ b/scenes/ground/spawner/ground_spawner.gd @@ -2,50 +2,104 @@ extends Node2D var texture_new_sprite : Texture +var biom_n_w = preload("res://assets/Ground/transisions/n_w.png") +var biom_w_n = preload("res://assets/Ground/transisions/w_n.png") +var biom_n_s = preload("res://assets/Ground/transisions/n_s.png") +var biom_s_n = preload("res://assets/Ground/transisions/s_n.png") + var biom_n = preload("res://assets/Ground/n.png") -var biom_n_w = preload("res://assets/Ground/n_w.png") -var biom_w_n = preload("res://assets/Ground/w_n.png") var biom_w = preload("res://assets/Ground/w.png") +var biom_s = preload("res://assets/Ground/s.png") +var biom_f = preload("res://assets/Ground/f.png") var active_biom = "n" +var biom_type = "n"#normal,o=other,ui=übergangin,uo=übergangout +var change_in = 3 var passed - func probability(prozent): - return randf() > 1-(0.01*20) # 20% warscheinlichkeit um biom zu tauschen + return randf() > 1 - (0.01 * prozent) + +func change_biom(): + #if active_biom == "w_n": + # active_biom = "n" + #elif active_biom == "s_n": + # active_biom = "n" + #elif active_biom == "n_w": + # active_biom = "w" + #elif active_biom == "n_s": + # active_biom = "s" + + if biom_type == "n": + change_in -= 1 + if probability(60): + active_biom = "n" + else: + active_biom = "f" + elif biom_type == "o": + change_in -= 1 + biom_type = "o" + elif biom_type == "ui": + if active_biom == "n_w": + active_biom = "w" + elif active_biom == "n_s": + active_biom = "s" + biom_type = "o" + elif biom_type == "uo": + if active_biom == "w": + active_biom = "w_n" + biom_type = "n" + elif active_biom == "s": + active_biom = "s_n" + biom_type = "n" + biom_type = "n" + + if change_in <= 0: # bei übergängen + change_in = randi_range(3,7) + if biom_type == "n": #bei normalen biom auf neues biom oder wald + if probability(10): # 50% auf Biomwechsel + biom_type = "n" + else: + biom_type = "ui" #übergang in anderes biom + if probability(50): + active_biom = "n_w" + else: + active_biom = "n_s" + elif biom_type == "o": #bei anderen biomen auf normale Biome + biom_type = "uo" + + #print("type : ", biom_type) + #print("active: ", active_biom) + #print("change: ", change_in) + #print(" ") -func handle_biom_change(): - if active_biom == "n": - if probability(20): - active_biom = "n_w" - elif active_biom == "n_w": - active_biom = "w" - elif active_biom == "w": - active_biom = "w_n" - elif active_biom == "w_n": - active_biom = "n" - set_biom_texture() func set_biom_texture(): - #print("activebiom_s: " + active_biom) if active_biom == "w": texture_new_sprite = biom_w elif active_biom == "n": texture_new_sprite = biom_n + elif active_biom == "s": + texture_new_sprite = biom_s + elif active_biom == "f": + texture_new_sprite = biom_f elif active_biom == "w_n": texture_new_sprite = biom_w_n elif active_biom == "n_w": texture_new_sprite = biom_n_w - - + elif active_biom == "s_n": + texture_new_sprite = biom_s_n + elif active_biom == "n_s": + texture_new_sprite = biom_n_s func _spawn(last_x_position) -> void: var new_ground = preload("res://scenes/ground/ground.tscn").instantiate() new_ground.texture = texture_new_sprite - new_ground.global_position.x = last_x_position+400 + new_ground.global_position.x = last_x_position + 400 add_child(new_ground) - new_ground.connect("screen_entered",_on_ground_sprite_screen_entered) - + new_ground.connect("screen_entered", _on_ground_sprite_screen_entered) func _on_ground_sprite_screen_entered() -> void: - handle_biom_change() + change_biom() + $"/root/Global".active_biom = active_biom + set_biom_texture() _spawn(get_child(0).position.x) diff --git a/scenes/hindernis/hindernis.gd b/scenes/hindernis/hindernis.gd index d52d5ee..06212ed 100644 --- a/scenes/hindernis/hindernis.gd +++ b/scenes/hindernis/hindernis.gd @@ -4,10 +4,15 @@ extends CharacterBody2D func _ready() -> void: - $"Sprite".frame = randi_range(0,4) + if $"/root/Global".active_biom == "w": + $"Sprite".frame = randi_range(5,9) + if $"/root/Global".active_biom == "s": + $"Sprite".frame = randi_range(10,12) + else: + $"Sprite".frame = randi_range(0,4) func _process(delta: float) -> void: - speed = $"..".speed + speed = $"/root/Global".speed global_position.x -= speed*delta if global_position.x < -30: queue_free() diff --git a/scenes/hindernis/hindernis.tscn b/scenes/hindernis/hindernis.tscn index 1de4f14..fbfac0f 100644 --- a/scenes/hindernis/hindernis.tscn +++ b/scenes/hindernis/hindernis.tscn @@ -16,11 +16,14 @@ script = ExtResource("1_e0hqe") [node name="Sprite" type="Sprite2D" parent="."] texture_filter = 1 -position = Vector2(0, -7) +position = Vector2(0, -8) texture = ExtResource("2_thg8w") offset = Vector2(0, 0.5) hframes = 5 -frame = 3 +vframes = 3 +frame = 9 +region_enabled = true +region_rect = Rect2(0, 0, 80, 48) [node name="collision" type="CollisionShape2D" parent="."] position = Vector2(0, -7) diff --git a/scenes/hindernis/hindernisse.png b/scenes/hindernis/hindernisse.png index f1ea1a2..825fee2 100644 Binary files a/scenes/hindernis/hindernisse.png and b/scenes/hindernis/hindernisse.png differ