- Gui Improvement

- ground improvement for future bioms
- first sounds
This commit is contained in:
megamichi 2024-10-07 17:02:32 +02:00
parent 9b8f4db275
commit 2f0e5a59d9
15 changed files with 165 additions and 157 deletions

View file

@ -9,7 +9,7 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame")
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -26,7 +26,7 @@ loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame")
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -43,7 +43,7 @@ loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame")
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -59,7 +59,7 @@ loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame")
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -76,7 +76,7 @@ loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame")
tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -111,7 +111,7 @@ libraries = {
"": SubResource("AnimationLibrary_rcmnp")
}
[node name="EnteSprite" type="Sprite2D" parent="."]
[node name="EnteConstantSprite" type="Sprite2D" parent="."]
texture_filter = 3
position = Vector2(0, -7)
texture = ExtResource("1")
@ -119,7 +119,7 @@ hframes = 3
vframes = 2
frame = 4
[node name="EnteColormask" type="Sprite2D" parent="EnteSprite"]
[node name="EnteColormask" type="Sprite2D" parent="EnteConstantSprite"]
modulate = Color(1, 1, 0, 1)
texture = ExtResource("3_a4v8w")
hframes = 3
@ -140,5 +140,5 @@ position = Vector2(-13, -4)
shape = SubResource("CapsuleShape2D_46c8m")
debug_color = Color(0.906661, 0.254677, 0.42413, 0.42)
[connection signal="frame_changed" from="EnteSprite" to="." method="_on_ente_sprite_frame_changed"]
[connection signal="frame_changed" from="EnteConstantSprite" to="." method="_on_ente_sprite_frame_changed"]
[connection signal="area_entered" from="hitbox" to="." method="_collide_with_hindernis"]