- Gui Improvement

- ground improvement for future bioms
- first sounds
This commit is contained in:
megamichi 2024-10-07 17:02:32 +02:00
parent 9b8f4db275
commit 2f0e5a59d9
15 changed files with 165 additions and 157 deletions

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@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bmklwmjrtynqo"
path="res://.godot/imported/ground.png-673271eeeb2d2777787f0fa18dd4ce4d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Ground/ground.png"
dest_files=["res://.godot/imported/ground.png-673271eeeb2d2777787f0fa18dd4ce4d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -12,12 +12,15 @@ func _process(_delta: float) -> void:
func _on_duck_gameover() -> void: func _on_duck_gameover() -> void:
$AnimationPlayer.play_backwards("out-in") $AnimationPlayer.play_backwards("out-in")
$"../../Audio/GameOver".play()
$"../../Audio/Gui-in".play()
show() show()
func _on_restart_pressed() -> void: func _on_restart_pressed() -> void:
$"../..".start_game() $"../..".start_game()
$AnimationPlayer.play("out-in") $AnimationPlayer.play("out-in")
$"../../Audio/Gui-out".play()
await $AnimationPlayer.animation_finished await $AnimationPlayer.animation_finished
hide() hide()

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@ -13,9 +13,11 @@ func _process(_delta: float) -> void:
func open(): func open():
show() show()
$AnimationPlayer.play_backwards("out-in") $AnimationPlayer.play_backwards("out-in")
$"../../Audio/Gui-in".play()
func _on_back_pressed() -> void: func _on_back_pressed() -> void:
$AnimationPlayer.play("out-in") $AnimationPlayer.play("out-in")
$"../../Audio/Gui-out".play()
await $AnimationPlayer.animation_finished await $AnimationPlayer.animation_finished
hide() hide()
$"../StartSchild"._ready() $"../StartSchild"._ready()

View file

@ -4,22 +4,24 @@ extends TextureRect
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
$AnimationPlayer.play_backwards("out-in") $AnimationPlayer.play_backwards("out-in")
$"../../Audio/Gui-in".play()
show() show()
func _process(_delta: float) -> void: func _process(delta: float) -> void:
global_position.x = get_viewport().get_visible_rect().size.x -100 $Logo.global_position.x = -5
$Logo.global_position.x = 0
func _on_start_pressed() -> void: func _on_start_pressed() -> void:
$"../..".start_game() $"../..".start_game()
$AnimationPlayer.play("out-in") $AnimationPlayer.play("out-in")
$"../../Audio/Gui-out".play()
await $AnimationPlayer.animation_finished await $AnimationPlayer.animation_finished
hide() hide()
func _on_settings_pressed() -> void: func _on_settings_pressed() -> void:
$AnimationPlayer.play("out-in") $AnimationPlayer.play("out-in")
$"../../Audio/Gui-out".play()
await $AnimationPlayer.animation_finished await $AnimationPlayer.animation_finished
hide() hide()
$"../Settings".open() $"../Settings".open()

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@ -30,8 +30,14 @@ func _score() -> void:
func _process(delta): func _process(delta):
if $"/root/Global".gamerunning: var background_size_x = $Screen/Background/Sprite.texture.get_size().x
$Screen/Background/Sprites.position.x -= $"/root/Global".speed*delta
if $Screen/Background/Sprites.position.x <= -200:
$Screen/Background/Sprites.position.x = 0 var bla = (background_size_x) + $Screen/Background/Sprite.position.x
print(background_size_x)
print(bla)
if $"/root/Global".gamerunning:
$Screen/Background/Sprite.position.x -= $"/root/Global".speed*delta
if bla <= 0:
$Screen/Background/Sprite.position.x = 0

View file

@ -19,7 +19,7 @@ config/icon="res://icon.png"
[autoload] [autoload]
Global="*res://code/global.gd" Global="*res://scenes/global.gd"
[display] [display]

View file

@ -50,8 +50,8 @@ func _collide_with_hindernis(_body: Node2D) -> void:
func _color_slider_changed(value) -> void: func _color_slider_changed(value) -> void:
print($"../../Gui/Settings/ColorSlider".value*0.01) print($"../../Gui/Settings/ColorSlider".value*0.01)
$EnteSprite/EnteColormask.modulate.h = $"../../Gui/Settings/ColorSlider".value*0.01 $EnteConstantSprite/EnteColormask.modulate.h = $"../../Gui/Settings/ColorSlider".value*0.01
func _on_ente_sprite_frame_changed() -> void: func _on_ente_sprite_frame_changed() -> void:
$EnteSprite/EnteColormask.frame = $EnteSprite.frame $EnteConstantSprite/EnteColormask.frame = $EnteConstantSprite.frame

View file

@ -9,7 +9,7 @@ length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -26,7 +26,7 @@ loop_mode = 1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -43,7 +43,7 @@ loop_mode = 1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -59,7 +59,7 @@ loop_mode = 1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -76,7 +76,7 @@ loop_mode = 1
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/path = NodePath("../EnteConstantSprite:frame")
tracks/0/interp = 1 tracks/0/interp = 1
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/keys = { tracks/0/keys = {
@ -111,7 +111,7 @@ libraries = {
"": SubResource("AnimationLibrary_rcmnp") "": SubResource("AnimationLibrary_rcmnp")
} }
[node name="EnteSprite" type="Sprite2D" parent="."] [node name="EnteConstantSprite" type="Sprite2D" parent="."]
texture_filter = 3 texture_filter = 3
position = Vector2(0, -7) position = Vector2(0, -7)
texture = ExtResource("1") texture = ExtResource("1")
@ -119,7 +119,7 @@ hframes = 3
vframes = 2 vframes = 2
frame = 4 frame = 4
[node name="EnteColormask" type="Sprite2D" parent="EnteSprite"] [node name="EnteColormask" type="Sprite2D" parent="EnteConstantSprite"]
modulate = Color(1, 1, 0, 1) modulate = Color(1, 1, 0, 1)
texture = ExtResource("3_a4v8w") texture = ExtResource("3_a4v8w")
hframes = 3 hframes = 3
@ -140,5 +140,5 @@ position = Vector2(-13, -4)
shape = SubResource("CapsuleShape2D_46c8m") shape = SubResource("CapsuleShape2D_46c8m")
debug_color = Color(0.906661, 0.254677, 0.42413, 0.42) debug_color = Color(0.906661, 0.254677, 0.42413, 0.42)
[connection signal="frame_changed" from="EnteSprite" to="." method="_on_ente_sprite_frame_changed"] [connection signal="frame_changed" from="EnteConstantSprite" to="." method="_on_ente_sprite_frame_changed"]
[connection signal="area_entered" from="hitbox" to="." method="_collide_with_hindernis"] [connection signal="area_entered" from="hitbox" to="." method="_collide_with_hindernis"]

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@ -1,4 +1,4 @@
[gd_scene load_steps=30 format=3 uid="uid://bb5qp5868y5i"] [gd_scene load_steps=33 format=3 uid="uid://bb5qp5868y5i"]
[ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"] [ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"]
[ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"] [ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"]
@ -6,7 +6,6 @@
[ext_resource type="FontFile" uid="uid://ddcous2vnc3ux" path="res://m5x7.ttf" id="2_m1hnc"] [ext_resource type="FontFile" uid="uid://ddcous2vnc3ux" path="res://m5x7.ttf" id="2_m1hnc"]
[ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/Ground/stars.png" id="2_ohf2r"] [ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/Ground/stars.png" id="2_ohf2r"]
[ext_resource type="Texture2D" uid="uid://bg78j6xxw3ck4" path="res://assets/Ground/background.png" id="3"] [ext_resource type="Texture2D" uid="uid://bg78j6xxw3ck4" path="res://assets/Ground/background.png" id="3"]
[ext_resource type="Texture2D" uid="uid://bmklwmjrtynqo" path="res://assets/Ground/ground.png" id="3_vc02h"]
[ext_resource type="Script" path="res://scenes/hindernis/Spawner/hindernis_spawner.gd" id="4_oc6me"] [ext_resource type="Script" path="res://scenes/hindernis/Spawner/hindernis_spawner.gd" id="4_oc6me"]
[ext_resource type="PackedScene" uid="uid://dm307sj4nenjt" path="res://scenes/schild.tscn" id="5_ewtcf"] [ext_resource type="PackedScene" uid="uid://dm307sj4nenjt" path="res://scenes/schild.tscn" id="5_ewtcf"]
[ext_resource type="Texture2D" uid="uid://do0okfxenx2ci" path="res://assets/GUI/restart button.png" id="6_boo0r"] [ext_resource type="Texture2D" uid="uid://do0okfxenx2ci" path="res://assets/GUI/restart button.png" id="6_boo0r"]
@ -19,6 +18,9 @@
[ext_resource type="Texture2D" uid="uid://nvn254p6tk8j" path="res://assets/GUI/back button.png" id="15_wi7xd"] [ext_resource type="Texture2D" uid="uid://nvn254p6tk8j" path="res://assets/GUI/back button.png" id="15_wi7xd"]
[ext_resource type="Script" path="res://code/GUI/settingsschild.gd" id="16_0wi25"] [ext_resource type="Script" path="res://code/GUI/settingsschild.gd" id="16_0wi25"]
[ext_resource type="Texture2D" uid="uid://bf82voofmvdj4" path="res://assets/GUI/theme_slider/slider.png" id="17_41xdg"] [ext_resource type="Texture2D" uid="uid://bf82voofmvdj4" path="res://assets/GUI/theme_slider/slider.png" id="17_41xdg"]
[ext_resource type="AudioStream" uid="uid://drriw1cka4m3" path="res://assets/audio/gui-in.ogg" id="20_eihxi"]
[ext_resource type="AudioStream" uid="uid://ctt1kb2a66yyl" path="res://assets/audio/boing.mp3" id="21_ch5yv"]
[ext_resource type="AudioStream" uid="uid://bktthpfrs0118" path="res://assets/audio/gui-out.ogg" id="21_frskh"]
[sub_resource type="Animation" id="Animation_n8ktn"] [sub_resource type="Animation" id="Animation_n8ktn"]
length = 0.001 length = 0.001
@ -164,6 +166,20 @@ size = Vector2(4, 15)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0a3yj"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0a3yj"]
size = Vector2(361, 8) size = Vector2(361, 8)
[sub_resource type="GDScript" id="GDScript_5rki8"]
script/source = "extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
show()
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta: float) -> void:
# pass
"
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_jin1w"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_jin1w"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_g0rdc"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_g0rdc"]
@ -204,7 +220,7 @@ autostart = true
script = SubResource("GDScript_rkc4w") script = SubResource("GDScript_rkc4w")
[node name="BackgroundRect" type="ColorRect" parent="Screen"] [node name="BackgroundRect" type="ColorRect" parent="Screen"]
offset_right = 801.0 offset_right = 1138.0
offset_bottom = 97.0 offset_bottom = 97.0
color = Color(0.560784, 0.937255, 0.937255, 1) color = Color(0.560784, 0.937255, 0.937255, 1)
@ -212,44 +228,24 @@ color = Color(0.560784, 0.937255, 0.937255, 1)
[node name="Stars" type="Sprite2D" parent="Screen/Background"] [node name="Stars" type="Sprite2D" parent="Screen/Background"]
modulate = Color(1, 1, 1, 0) modulate = Color(1, 1, 1, 0)
position = Vector2(85, 50) position = Vector2(130, 50)
texture = ExtResource("2_ohf2r") texture = ExtResource("2_ohf2r")
[node name="Sprites" type="Node2D" parent="Screen/Background"] [node name="Sprite" type="TextureRect" parent="Screen/Background"]
position = Vector2(79, 96) offset_top = 8.0
offset_right = 1134.0
[node name="Background" type="Sprite2D" parent="Screen/Background/Sprites"] offset_bottom = 300.0
position = Vector2(21, -37)
texture = ExtResource("3") texture = ExtResource("3")
stretch_mode = 1
[node name="Background2" type="Sprite2D" parent="Screen/Background/Sprites"]
position = Vector2(221, -37)
texture = ExtResource("3")
[node name="Background3" type="Sprite2D" parent="Screen/Background/Sprites"]
position = Vector2(421, -37)
texture = ExtResource("3")
[node name="Ground" type="Sprite2D" parent="Screen/Background/Sprites"]
position = Vector2(21, -2)
texture = ExtResource("3_vc02h")
[node name="Ground2" type="Sprite2D" parent="Screen/Background/Sprites"]
position = Vector2(221, -2)
texture = ExtResource("3_vc02h")
[node name="Ground3" type="Sprite2D" parent="Screen/Background/Sprites"]
position = Vector2(421, -2)
texture = ExtResource("3_vc02h")
[node name="Floor" type="StaticBody2D" parent="Screen/Background"] [node name="Floor" type="StaticBody2D" parent="Screen/Background"]
[node name="EasterEggFixCollision" type="CollisionShape2D" parent="Screen/Background/Floor"] [node name="EasterEggFixCollision" type="CollisionShape2D" parent="Screen/Background/Floor"]
position = Vector2(-2, 83.5) position = Vector2(-2, 83)
shape = SubResource("RectangleShape2D_o05as") shape = SubResource("RectangleShape2D_o05as")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Screen/Background/Floor"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Screen/Background/Floor"]
position = Vector2(101.5, 96) position = Vector2(176, 96)
shape = SubResource("RectangleShape2D_0a3yj") shape = SubResource("RectangleShape2D_0a3yj")
[node name="HindernissSpawner" type="Marker2D" parent="Screen"] [node name="HindernissSpawner" type="Marker2D" parent="Screen"]
@ -283,18 +279,72 @@ anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
script = SubResource("GDScript_5rki8")
[node name="Settings" parent="Gui" instance=ExtResource("5_ewtcf")]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 0.0
offset_left = -102.0
offset_top = -68.0
offset_right = -2.0
offset_bottom = 82.0
grow_horizontal = 0
size_flags_horizontal = 8
size_flags_vertical = 4
stretch_mode = 2
script = ExtResource("16_0wi25")
[node name="BackButton" type="TextureButton" parent="Gui/Settings"]
layout_mode = 1
offset_left = 2.0
offset_top = 79.0
offset_right = 17.0
offset_bottom = 94.0
texture_normal = ExtResource("15_wi7xd")
[node name="ColorSlider" type="HSlider" parent="Gui/Settings"]
layout_mode = 1
anchors_preset = -1
anchor_right = 0.699
anchor_bottom = 0.5
offset_left = 31.0
offset_top = 93.0
offset_right = 25.1
offset_bottom = 34.0
theme = SubResource("Theme_0130c")
value = 17.0
allow_greater = true
allow_lesser = true
[node name="ColorLabel" type="Label" parent="Gui/Settings"]
layout_mode = 0
offset_left = 4.0
offset_top = 93.0
offset_right = 44.0
offset_bottom = 116.0
theme_override_fonts/font = ExtResource("2_m1hnc")
text = "Color"
[node name="GameOverSchild" parent="Gui" instance=ExtResource("5_ewtcf")] [node name="GameOverSchild" parent="Gui" instance=ExtResource("5_ewtcf")]
visible = false visible = false
layout_mode = 1 layout_mode = 1
anchors_preset = -1 anchors_preset = 8
anchor_left = 0.5 anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5 anchor_right = 0.5
offset_left = -53.0 anchor_bottom = 0.5
offset_top = -69.0 offset_left = -51.0
offset_right = 47.0 offset_top = -116.0
offset_bottom = 81.0 offset_right = 49.0
offset_bottom = 34.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2
size_flags_vertical = 4
stretch_mode = 2
[node name="Restart" type="TextureButton" parent="Gui/GameOverSchild"] [node name="Restart" type="TextureButton" parent="Gui/GameOverSchild"]
texture_repeat = 2 texture_repeat = 2
@ -313,18 +363,21 @@ texture_normal = ExtResource("6_boo0r")
stretch_mode = 1 stretch_mode = 1
[node name="StartSchild" parent="Gui" instance=ExtResource("5_ewtcf")] [node name="StartSchild" parent="Gui" instance=ExtResource("5_ewtcf")]
visible = false
layout_mode = 1 layout_mode = 1
anchors_preset = 8 anchors_preset = 6
anchor_left = 0.5 anchor_left = 1.0
anchor_top = 0.5 anchor_top = 0.5
anchor_right = 0.5 anchor_right = 1.0
anchor_bottom = 0.5 anchor_bottom = 0.5
offset_left = -26.0 offset_left = -101.0
offset_top = -118.0 offset_top = -114.0
offset_right = 74.0 offset_right = -1.0
offset_bottom = 32.0 offset_bottom = 36.0
grow_horizontal = 2 grow_horizontal = 0
grow_vertical = 2 grow_vertical = 2
size_flags_vertical = 4
stretch_mode = 2
script = ExtResource("10_tn1on") script = ExtResource("10_tn1on")
[node name="Start" type="TextureButton" parent="Gui/StartSchild"] [node name="Start" type="TextureButton" parent="Gui/StartSchild"]
@ -365,62 +418,22 @@ stretch_mode = 1
[node name="Logo" type="TextureButton" parent="Gui/StartSchild"] [node name="Logo" type="TextureButton" parent="Gui/StartSchild"]
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
offset_left = -92.0 offset_left = -177.0
offset_top = 111.0 offset_top = -38.0
offset_right = -64.0 offset_right = -49.0
offset_bottom = -10.0 offset_bottom = -9.0
grow_horizontal = 2 grow_horizontal = 0
grow_vertical = 2 grow_vertical = 0
rotation = -0.397935 rotation = -0.413643
size_flags_horizontal = 4
size_flags_vertical = 4
texture_normal = ExtResource("14_4hepj") texture_normal = ExtResource("14_4hepj")
[node name="Settings" parent="Gui" instance=ExtResource("5_ewtcf")]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -26.0
offset_top = -118.0
offset_right = 74.0
offset_bottom = 32.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("16_0wi25")
[node name="BackButton" type="TextureButton" parent="Gui/Settings"]
layout_mode = 1
offset_left = 2.0
offset_top = 79.0
offset_right = 17.0
offset_bottom = 94.0
texture_normal = ExtResource("15_wi7xd")
[node name="ColorSlider" type="HSlider" parent="Gui/Settings"]
layout_mode = 1
anchors_preset = -1
anchor_right = 0.699
anchor_bottom = 0.5
offset_left = 34.0
offset_top = 93.0
offset_right = 22.1
offset_bottom = 34.0
theme = SubResource("Theme_0130c")
value = 16.0
[node name="ColorLabel" type="Label" parent="Gui/Settings"]
layout_mode = 0
offset_left = 4.0
offset_top = 93.0
offset_right = 44.0
offset_bottom = 116.0
theme_override_fonts/font = ExtResource("2_m1hnc")
text = "Farbe"
[node name="Score" type="Label" parent="Gui"] [node name="Score" type="Label" parent="Gui"]
layout_mode = 1 layout_mode = 1
anchors_preset = 13 anchors_preset = 13
@ -442,15 +455,26 @@ script = ExtResource("2_4em51")
wait_time = 0.1 wait_time = 0.1
autostart = true autostart = true
[node name="Audio" type="Node" parent="."]
[node name="Gui-in" type="AudioStreamPlayer" parent="Audio"]
stream = ExtResource("20_eihxi")
[node name="Gui-out" type="AudioStreamPlayer" parent="Audio"]
stream = ExtResource("21_frskh")
[node name="GameOver" type="AudioStreamPlayer" parent="Audio"]
stream = ExtResource("21_ch5yv")
[connection signal="timeout" from="Screen/Day-NightTimer" to="Screen/Day-NightTimer" method="_change_time"] [connection signal="timeout" from="Screen/Day-NightTimer" to="Screen/Day-NightTimer" method="_change_time"]
[connection signal="gameover" from="Screen/Duck" to="Gui/GameOverSchild" method="_on_duck_gameover"] [connection signal="gameover" from="Screen/Duck" to="Gui/GameOverSchild" method="_on_duck_gameover"]
[connection signal="timeout" from="Screen/LevelUpTimer" to="." method="_on_level_up_timer_timeout"] [connection signal="timeout" from="Screen/LevelUpTimer" to="." method="_on_level_up_timer_timeout"]
[connection signal="timeout" from="Screen/SpawnTimer" to="Screen/HindernissSpawner" method="_spawn"] [connection signal="timeout" from="Screen/SpawnTimer" to="Screen/HindernissSpawner" method="_spawn"]
[connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"] [connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"]
[connection signal="pressed" from="Gui/Settings/BackButton" to="Gui/Settings" method="_on_back_pressed"]
[connection signal="value_changed" from="Gui/Settings/ColorSlider" to="Screen/Duck" method="_color_slider_changed"]
[connection signal="pressed" from="Gui/GameOverSchild/Restart" to="Gui/GameOverSchild" method="_on_restart_pressed"] [connection signal="pressed" from="Gui/GameOverSchild/Restart" to="Gui/GameOverSchild" method="_on_restart_pressed"]
[connection signal="pressed" from="Gui/StartSchild/Start" to="Gui/StartSchild" method="_on_start_pressed"] [connection signal="pressed" from="Gui/StartSchild/Start" to="Gui/StartSchild" method="_on_start_pressed"]
[connection signal="pressed" from="Gui/StartSchild/Settings" to="Gui/StartSchild" method="_on_settings_pressed"] [connection signal="pressed" from="Gui/StartSchild/Settings" to="Gui/StartSchild" method="_on_settings_pressed"]
[connection signal="pressed" from="Gui/StartSchild/Logo" to="Screen/EastereggSpawner" method="_spawn"] [connection signal="pressed" from="Gui/StartSchild/Logo" to="Screen/EastereggSpawner" method="_spawn"]
[connection signal="pressed" from="Gui/Settings/BackButton" to="Gui/Settings" method="_on_back_pressed"]
[connection signal="value_changed" from="Gui/Settings/ColorSlider" to="Screen/Duck" method="_color_slider_changed"]
[connection signal="timeout" from="Gui/Score/ScoreCounter" to="." method="_score"] [connection signal="timeout" from="Gui/Score/ScoreCounter" to="." method="_score"]

View file

@ -3,6 +3,9 @@
[ext_resource type="Texture2D" uid="uid://cfmflpkl335e3" path="res://assets/GUI/schild.png" id="1_wyhk0"] [ext_resource type="Texture2D" uid="uid://cfmflpkl335e3" path="res://assets/GUI/schild.png" id="1_wyhk0"]
[ext_resource type="Script" path="res://code/GUI/restartschild.gd" id="2_pxsow"] [ext_resource type="Script" path="res://code/GUI/restartschild.gd" id="2_pxsow"]
[sub_resource type="Animation" id="Animation_hmob6"]
length = 0.001
[sub_resource type="Animation" id="Animation_wgvxk"] [sub_resource type="Animation" id="Animation_wgvxk"]
resource_name = "out-in" resource_name = "out-in"
length = 0.3 length = 0.3
@ -18,9 +21,6 @@ tracks/0/keys = {
"times": PackedFloat32Array(0, 0.3) "times": PackedFloat32Array(0, 0.3)
} }
[sub_resource type="Animation" id="Animation_hmob6"]
length = 0.001
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ur3ij"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_ur3ij"]
_data = { _data = {
"RESET": SubResource("Animation_hmob6"), "RESET": SubResource("Animation_hmob6"),
@ -28,10 +28,15 @@ _data = {
} }
[node name="Schild" type="TextureRect"] [node name="Schild" type="TextureRect"]
offset_left = -48.0 anchors_preset = -1
offset_top = -67.0 anchor_left = -0.259
offset_right = 52.0 anchor_top = 0.14
offset_bottom = 83.0 anchor_right = 0.282
anchor_bottom = 0.79
offset_left = -3.97
offset_top = -81.0
offset_right = 4.06
offset_bottom = 4.0
size_flags_horizontal = 4 size_flags_horizontal = 4
texture = ExtResource("1_wyhk0") texture = ExtResource("1_wyhk0")
script = ExtResource("2_pxsow") script = ExtResource("2_pxsow")