- Musik Hinzugefügt
- Settings für Musik - Angefangen mit Wüstenbiom - Wolken Texture fix
This commit is contained in:
parent
9a2b3c1677
commit
4676b83b61
25 changed files with 410 additions and 53 deletions
6
code/GUI/gui.gd
Normal file
6
code/GUI/gui.gd
Normal file
|
@ -0,0 +1,6 @@
|
|||
extends Control
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
show()
|
|
@ -1,8 +1,12 @@
|
|||
extends TextureRect
|
||||
|
||||
var audio_bus_music = 1
|
||||
var audio_bus_sounds = 2
|
||||
var sound_button_on_of = {true:preload("res://assets/GUI/sound button.png"),false:preload("res://assets/GUI/sound button off.png")}
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
#$"../../Audio/Duckrun".volume_db = linear_to_db(20*0.01)
|
||||
$AnimationPlayer.play_backwards("out-in")
|
||||
hide()
|
||||
|
||||
|
@ -21,3 +25,13 @@ func _on_back_pressed() -> void:
|
|||
await $AnimationPlayer.animation_finished
|
||||
hide()
|
||||
$"../StartSchild"._ready()
|
||||
|
||||
|
||||
|
||||
func _volume_slider_changed(value: float) -> void:
|
||||
AudioServer.set_bus_volume_db(audio_bus_music,linear_to_db(value*0.01))
|
||||
|
||||
|
||||
func _on_sound_button_toggled(toggled_on: bool) -> void:
|
||||
$SoundToggleButton.texture_normal = sound_button_on_of[AudioServer.is_bus_mute(audio_bus_sounds)]
|
||||
AudioServer.set_bus_mute(audio_bus_sounds,not AudioServer.is_bus_mute(audio_bus_sounds))
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
extends Node
|
||||
|
||||
var biom_n = preload("res://assets/Ground/normal.png")
|
||||
var biom_n_w = preload("res://assets/Ground/normal_wueste.png")
|
||||
var biom_w = preload("res://assets/Ground/wueste.png")
|
||||
func _ready() -> void:
|
||||
$Screen/Background/Floor/EasterEggFixCollision.disabled = false
|
||||
|
||||
|
@ -34,10 +37,9 @@ func _process(delta):
|
|||
|
||||
|
||||
var bla = (background_size_x) + $Screen/Background/Sprite.position.x
|
||||
print(background_size_x)
|
||||
print(bla)
|
||||
if $"/root/Global".gamerunning:
|
||||
$Screen/Background/Sprite.position.x -= $"/root/Global".speed*delta
|
||||
if bla <= 0:
|
||||
#$Screen/Background/Sprite.texture =biom_n_w
|
||||
$Screen/Background/Sprite.position.x = 0
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue