This commit is contained in:
megamichi 2024-10-01 15:56:30 +02:00
commit 80f2563cdc
95 changed files with 3327 additions and 0 deletions

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extends Marker2D
var speed
func _ready() -> void:
speed = $"/root/Global".speed #get_parent().speed
func _spawn() -> void:
var hindernis = preload("res://scenes/hindernis/hindernis.tscn").instantiate()
speed = $"/root/Global".speed
hindernis.speed = speed
var v1 = 1.5 - (speed / 260)
var v2 = 2.0 - (speed / 260)
print(str(v1)," ",str(v2))
$"../SpawnTimer".wait_time = randf_range(v1,v2)
print("speed: ",speed)
add_child(hindernis)
func del_all():
for child in get_children():
child.queue_free()

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extends CharacterBody2D
@onready var speed = 0
func _ready() -> void:
$"Sprite".frame = randi_range(0,4)
func _process(delta: float) -> void:
speed = $"..".speed
global_position.x -= speed*delta

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[gd_scene load_steps=5 format=3 uid="uid://cp43g3amm8a6f"]
[ext_resource type="Script" path="res://scenes/hindernis/hindernis.gd" id="1_e0hqe"]
[ext_resource type="Texture2D" uid="uid://bp48x77dixrme" path="res://scenes/hindernis/hindernisse.png" id="2_thg8w"]
[sub_resource type="CircleShape2D" id="CircleShape2D_orpyb"]
radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_r1tmj"]
radius = 5.0
[node name="CharacterBody2D" type="CharacterBody2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_e0hqe")
[node name="Sprite" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -7)
texture = ExtResource("2_thg8w")
offset = Vector2(0, 0.5)
hframes = 5
frame = 3
[node name="collision" type="CollisionShape2D" parent="."]
position = Vector2(0, -7)
shape = SubResource("CircleShape2D_orpyb")
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(0, -7)
collision_layer = 3
collision_mask = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_r1tmj")
debug_color = Color(0.906661, 0.254677, 0.42413, 0.42)

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bp48x77dixrme"
path="res://.godot/imported/hindernisse.png-2e17c6b239dd45768c8c51c61d217402.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/hindernis/hindernisse.png"
dest_files=["res://.godot/imported/hindernisse.png-2e17c6b239dd45768c8c51c61d217402.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1