diff --git a/assets/GUI/back button.png b/assets/GUI/back button.png new file mode 100644 index 0000000..8972a1f Binary files /dev/null and b/assets/GUI/back button.png differ diff --git a/assets/GUI/back button.png.import b/assets/GUI/back button.png.import new file mode 100644 index 0000000..ad6c900 --- /dev/null +++ b/assets/GUI/back button.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://nvn254p6tk8j" +path="res://.godot/imported/back button.png-60c5e1569912a9f358510f65653b65f0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/GUI/back button.png" +dest_files=["res://.godot/imported/back button.png-60c5e1569912a9f358510f65653b65f0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/GUI/settings button.png b/assets/GUI/settings button.png new file mode 100644 index 0000000..6a15011 Binary files /dev/null and b/assets/GUI/settings button.png differ diff --git a/assets/GUI/settings button.png.import b/assets/GUI/settings button.png.import new file mode 100644 index 0000000..03f5944 --- /dev/null +++ b/assets/GUI/settings button.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqvnnd3o1eele" +path="res://.godot/imported/settings button.png-12a80936bbb56afb3f9f9a68d2cdda65.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/GUI/settings button.png" +dest_files=["res://.godot/imported/settings button.png-12a80936bbb56afb3f9f9a68d2cdda65.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/GUI/theme_slider/slider.png b/assets/GUI/theme_slider/slider.png new file mode 100644 index 0000000..115ed9d Binary files /dev/null and b/assets/GUI/theme_slider/slider.png differ diff --git a/assets/GUI/theme_slider/slider.png.import b/assets/GUI/theme_slider/slider.png.import new file mode 100644 index 0000000..a94f877 --- /dev/null +++ b/assets/GUI/theme_slider/slider.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bf82voofmvdj4" +path="res://.godot/imported/slider.png-77782bbc585b1cc04d83aca1b1d1b243.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/GUI/theme_slider/slider.png" +dest_files=["res://.godot/imported/slider.png-77782bbc585b1cc04d83aca1b1d1b243.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/code/GUI/restartschild.gd b/code/GUI/restartschild.gd index b7abd6b..ab4f945 100644 --- a/code/GUI/restartschild.gd +++ b/code/GUI/restartschild.gd @@ -1,20 +1,24 @@ -extends Sprite2D +extends TextureRect # Called when the node enters the scene tree for the first time. func _ready() -> void: - global_position.y = -80 + #global_position.y = -80 + hide() func _process(_delta: float) -> void: - global_position.x = get_viewport().get_visible_rect().size.x * 0.5 + pass + #global_position.x = get_viewport().get_visible_rect().size.x * 0.5 func _on_duck_gameover() -> void: - $AnimationPlayer.play("in") + $AnimationPlayer.play_backwards("out-in") show() func _on_restart_pressed() -> void: $"../..".start_game() - $AnimationPlayer.play("out") + $AnimationPlayer.play("out-in") await $AnimationPlayer.animation_finished hide() + + diff --git a/code/GUI/settingsschild.gd b/code/GUI/settingsschild.gd new file mode 100644 index 0000000..550dce0 --- /dev/null +++ b/code/GUI/settingsschild.gd @@ -0,0 +1,21 @@ +extends TextureRect + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + $AnimationPlayer.play_backwards("out-in") + hide() + +func _process(_delta: float) -> void: + global_position.x = get_viewport().get_visible_rect().size.x -100 + #$Logo.global_position.x = 0 + +func open(): + show() + $AnimationPlayer.play_backwards("out-in") + +func _on_back_pressed() -> void: + $AnimationPlayer.play("out-in") + await $AnimationPlayer.animation_finished + hide() + $"../StartSchild"._ready() diff --git a/code/GUI/startschild.gd b/code/GUI/startschild.gd index b23c50d..e249b77 100644 --- a/code/GUI/startschild.gd +++ b/code/GUI/startschild.gd @@ -1,18 +1,25 @@ -extends Sprite2D +extends TextureRect # Called when the node enters the scene tree for the first time. func _ready() -> void: - $AnimationPlayer.play("in") + $AnimationPlayer.play_backwards("out-in") show() func _process(_delta: float) -> void: - global_position.x = get_viewport().get_visible_rect().size.x -51 + global_position.x = get_viewport().get_visible_rect().size.x -100 $Logo.global_position.x = 0 func _on_start_pressed() -> void: $"../..".start_game() - $AnimationPlayer.play("out") + $AnimationPlayer.play("out-in") await $AnimationPlayer.animation_finished hide() + + +func _on_settings_pressed() -> void: + $AnimationPlayer.play("out-in") + await $AnimationPlayer.animation_finished + hide() + $"../Settings".open() diff --git a/export_presets.cfg b/export_presets.cfg index 5d38db1..317b051 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -226,7 +226,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="" +export_path="builds/DuckRun_v2.0.4.x86_64" encryption_include_filters="" encryption_exclude_filters="" encrypt_pck=false diff --git a/icon.png b/icon.png index 2ca1093..8b669e9 100644 Binary files a/icon.png and b/icon.png differ diff --git a/scenes/Duck/Duck.gd b/scenes/Duck/Duck.gd index 3deca88..32d1c40 100644 --- a/scenes/Duck/Duck.gd +++ b/scenes/Duck/Duck.gd @@ -5,6 +5,7 @@ const JUMP_VELOCITY = -230.0 signal gameover @onready var alive = true +var state = "main-menu" func die(): print("die") @@ -27,16 +28,30 @@ func _process(_delta: float) -> void: if position.x < -20: if alive: die() - if not $"/root/Global".gamerunning: + + if $"/root/Global".gamerunning: + state = "game" + + if state == "main-menu" : $AnimationPlayer.play("idle") - elif not is_on_floor(): - $AnimationPlayer.play("fly") - elif not alive: - $AnimationPlayer.play("die") - else: - $AnimationPlayer.play("walk") + elif state == "game": + if not is_on_floor(): + $AnimationPlayer.play("fly") + elif not alive: + $AnimationPlayer.play("die") + else: + $AnimationPlayer.play("walk") func _collide_with_hindernis(_body: Node2D) -> void: print("colide") if alive: die() + + +func _color_slider_changed(value) -> void: + print($"../../Gui/Settings/ColorSlider".value*0.01) + $EnteSprite/EnteColormask.modulate.h = $"../../Gui/Settings/ColorSlider".value*0.01 + + +func _on_ente_sprite_frame_changed() -> void: + $EnteSprite/EnteColormask.frame = $EnteSprite.frame diff --git a/scenes/Duck/Duck.tscn b/scenes/Duck/Duck.tscn index b018ad5..7d8c0ac 100644 --- a/scenes/Duck/Duck.tscn +++ b/scenes/Duck/Duck.tscn @@ -1,14 +1,15 @@ -[gd_scene load_steps=11 format=3 uid="uid://8v5mbbnddorh"] +[gd_scene load_steps=12 format=3 uid="uid://8v5mbbnddorh"] [ext_resource type="Texture2D" uid="uid://dc6grg2oaq3a6" path="res://scenes/Duck/ente.png" id="1"] [ext_resource type="Script" path="res://scenes/Duck/Duck.gd" id="1_pvotk"] +[ext_resource type="Texture2D" uid="uid://dsifqpp5l00cr" path="res://scenes/Duck/ente_colormask.png" id="3_a4v8w"] [sub_resource type="Animation" id="5"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../Sprite2D:frame") +tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -25,7 +26,7 @@ loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../Sprite2D:frame") +tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -42,7 +43,7 @@ loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../Sprite2D:frame") +tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -58,7 +59,7 @@ loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../Sprite2D:frame") +tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -75,7 +76,7 @@ loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../Sprite2D:frame") +tracks/0/path = NodePath("../EnteSprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { @@ -110,7 +111,7 @@ libraries = { "": SubResource("AnimationLibrary_rcmnp") } -[node name="Sprite2D" type="Sprite2D" parent="."] +[node name="EnteSprite" type="Sprite2D" parent="."] texture_filter = 3 position = Vector2(0, -7) texture = ExtResource("1") @@ -118,6 +119,12 @@ hframes = 3 vframes = 2 frame = 4 +[node name="EnteColormask" type="Sprite2D" parent="EnteSprite"] +modulate = Color(1, 1, 0, 1) +texture = ExtResource("3_a4v8w") +hframes = 3 +vframes = 2 + [node name="physicsbox" type="CollisionShape2D" parent="."] position = Vector2(2.38419e-07, -6) scale = Vector2(5, 5) @@ -133,4 +140,5 @@ position = Vector2(-13, -4) shape = SubResource("CapsuleShape2D_46c8m") debug_color = Color(0.906661, 0.254677, 0.42413, 0.42) +[connection signal="frame_changed" from="EnteSprite" to="." method="_on_ente_sprite_frame_changed"] [connection signal="area_entered" from="hitbox" to="." method="_collide_with_hindernis"] diff --git a/scenes/Duck/ente_colormask.png b/scenes/Duck/ente_colormask.png new file mode 100644 index 0000000..ba78dd4 Binary files /dev/null and b/scenes/Duck/ente_colormask.png differ diff --git a/scenes/Duck/ente_colormask.png.import b/scenes/Duck/ente_colormask.png.import new file mode 100644 index 0000000..b2fbf84 --- /dev/null +++ b/scenes/Duck/ente_colormask.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsifqpp5l00cr" +path="res://.godot/imported/ente_colormask.png-2d37b08b1228794ae82f602e7c4e215c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://scenes/Duck/ente_colormask.png" +dest_files=["res://.godot/imported/ente_colormask.png-2d37b08b1228794ae82f602e7c4e215c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=1 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scenes/Main.tscn b/scenes/Main.tscn index dd881e8..860f0ca 100644 --- a/scenes/Main.tscn +++ b/scenes/Main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=22 format=3 uid="uid://bb5qp5868y5i"] +[gd_scene load_steps=30 format=3 uid="uid://bb5qp5868y5i"] [ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"] [ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"] @@ -14,7 +14,11 @@ [ext_resource type="Script" path="res://code/GUI/startschild.gd" id="10_tn1on"] [ext_resource type="Texture2D" uid="uid://d2i2d0rmdtklc" path="res://assets/GUI/start button.png" id="11_4sha5"] [ext_resource type="Script" path="res://scenes/Wolke/Spawner/wolken_spawner.gd" id="11_x2wm3"] +[ext_resource type="Texture2D" uid="uid://dqvnnd3o1eele" path="res://assets/GUI/settings button.png" id="13_0b7u8"] [ext_resource type="Texture2D" uid="uid://bj7bgtdcbdald" path="res://assets/GUI/logo.png" id="14_4hepj"] +[ext_resource type="Texture2D" uid="uid://nvn254p6tk8j" path="res://assets/GUI/back button.png" id="15_wi7xd"] +[ext_resource type="Script" path="res://code/GUI/settingsschild.gd" id="16_0wi25"] +[ext_resource type="Texture2D" uid="uid://bf82voofmvdj4" path="res://assets/GUI/theme_slider/slider.png" id="17_41xdg"] [sub_resource type="Animation" id="Animation_n8ktn"] length = 0.001 @@ -160,6 +164,29 @@ size = Vector2(4, 15) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0a3yj"] size = Vector2(361, 8) +[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_jin1w"] + +[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_g0rdc"] + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xb3tf"] +bg_color = Color(1, 0.50219, 0, 1) +border_width_left = 1 +border_width_top = 1 +border_width_right = 1 +border_width_bottom = 1 +border_color = Color(1, 1, 1, 1) +corner_detail = 1 +expand_margin_top = 1.0 +expand_margin_bottom = 2.0 +anti_aliasing = false + +[sub_resource type="Theme" id="Theme_0130c"] +HSlider/icons/grabber = ExtResource("17_41xdg") +HSlider/icons/grabber_highlight = ExtResource("17_41xdg") +HSlider/styles/grabber_area = SubResource("StyleBoxEmpty_jin1w") +HSlider/styles/grabber_area_highlight = SubResource("StyleBoxEmpty_g0rdc") +HSlider/styles/slider = SubResource("StyleBoxFlat_xb3tf") + [node name="Game" type="Node"] script = ExtResource("1_ar2ah") @@ -259,59 +286,141 @@ grow_vertical = 2 [node name="GameOverSchild" parent="Gui" instance=ExtResource("5_ewtcf")] visible = false -position = Vector2(279, 0) +layout_mode = 1 +anchors_preset = -1 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -53.0 +offset_top = -69.0 +offset_right = 47.0 +offset_bottom = 81.0 +grow_horizontal = 2 [node name="Restart" type="TextureButton" parent="Gui/GameOverSchild"] texture_repeat = 2 +layout_mode = 1 anchors_preset = -1 anchor_left = 0.5 -anchor_top = 0.77 +anchor_top = 0.762 anchor_right = 0.5 -anchor_bottom = 0.77 -offset_left = -73.5 -offset_top = -91.5 -offset_right = -58.5 -offset_bottom = -76.5 -grow_horizontal = 2 -grow_vertical = 2 +anchor_bottom = 0.762 +offset_left = -23.0 +offset_top = -23.3 +offset_right = -8.0 +offset_bottom = -8.3 scale = Vector2(3, 3) texture_normal = ExtResource("6_boo0r") stretch_mode = 1 -metadata/_edit_use_anchors_ = true [node name="StartSchild" parent="Gui" instance=ExtResource("5_ewtcf")] -visible = false -position = Vector2(63, 0) +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -26.0 +offset_top = -118.0 +offset_right = 74.0 +offset_bottom = 32.0 +grow_horizontal = 2 +grow_vertical = 2 script = ExtResource("10_tn1on") [node name="Start" type="TextureButton" parent="Gui/StartSchild"] texture_repeat = 2 +layout_mode = 1 anchors_preset = -1 anchor_left = 0.5 -anchor_top = 0.77 -anchor_right = 0.5 -anchor_bottom = 0.77 -offset_left = -73.5 -offset_top = -91.5 -offset_right = -58.5 -offset_bottom = -76.5 +anchor_top = 0.777 +anchor_right = 0.505 +anchor_bottom = 0.777 +offset_left = -1.0 +offset_top = -23.55 +offset_right = 13.5 +offset_bottom = -8.55 +grow_horizontal = 2 +grow_vertical = 2 scale = Vector2(3, 3) texture_normal = ExtResource("11_4sha5") stretch_mode = 1 +[node name="Settings" type="TextureButton" parent="Gui/StartSchild"] +texture_repeat = 2 +layout_mode = 1 +anchors_preset = -1 +anchor_left = 0.5 +anchor_top = 0.777 +anchor_right = 0.505 +anchor_bottom = 0.777 +offset_left = -44.0 +offset_top = -23.55 +offset_right = -29.5 +offset_bottom = -8.55 +grow_horizontal = 2 +grow_vertical = 2 +scale = Vector2(3, 3) +texture_normal = ExtResource("13_0b7u8") +stretch_mode = 1 + [node name="Logo" type="TextureButton" parent="Gui/StartSchild"] +layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 -offset_left = -140.0 -offset_top = 40.0 -offset_right = -112.0 -offset_bottom = -81.0 +offset_left = -92.0 +offset_top = 111.0 +offset_right = -64.0 +offset_bottom = -10.0 grow_horizontal = 2 grow_vertical = 2 rotation = -0.397935 texture_normal = ExtResource("14_4hepj") +[node name="Settings" parent="Gui" instance=ExtResource("5_ewtcf")] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -26.0 +offset_top = -118.0 +offset_right = 74.0 +offset_bottom = 32.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("16_0wi25") + +[node name="BackButton" type="TextureButton" parent="Gui/Settings"] +layout_mode = 1 +offset_left = 2.0 +offset_top = 79.0 +offset_right = 17.0 +offset_bottom = 94.0 +texture_normal = ExtResource("15_wi7xd") + +[node name="ColorSlider" type="HSlider" parent="Gui/Settings"] +layout_mode = 1 +anchors_preset = -1 +anchor_right = 0.699 +anchor_bottom = 0.5 +offset_left = 34.0 +offset_top = 93.0 +offset_right = 22.1 +offset_bottom = 34.0 +theme = SubResource("Theme_0130c") +value = 16.0 + +[node name="ColorLabel" type="Label" parent="Gui/Settings"] +layout_mode = 0 +offset_left = 4.0 +offset_top = 93.0 +offset_right = 44.0 +offset_bottom = 116.0 +theme_override_fonts/font = ExtResource("2_m1hnc") +text = "Farbe" + [node name="Score" type="Label" parent="Gui"] layout_mode = 1 anchors_preset = 13 @@ -340,5 +449,8 @@ autostart = true [connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"] [connection signal="pressed" from="Gui/GameOverSchild/Restart" to="Gui/GameOverSchild" method="_on_restart_pressed"] [connection signal="pressed" from="Gui/StartSchild/Start" to="Gui/StartSchild" method="_on_start_pressed"] +[connection signal="pressed" from="Gui/StartSchild/Settings" to="Gui/StartSchild" method="_on_settings_pressed"] [connection signal="pressed" from="Gui/StartSchild/Logo" to="Screen/EastereggSpawner" method="_spawn"] +[connection signal="pressed" from="Gui/Settings/BackButton" to="Gui/Settings" method="_on_back_pressed"] +[connection signal="value_changed" from="Gui/Settings/ColorSlider" to="Screen/Duck" method="_color_slider_changed"] [connection signal="timeout" from="Gui/Score/ScoreCounter" to="." method="_score"] diff --git a/scenes/schild.tscn b/scenes/schild.tscn index e48d75d..dcedd5e 100644 --- a/scenes/schild.tscn +++ b/scenes/schild.tscn @@ -1,52 +1,11 @@ -[gd_scene load_steps=7 format=3 uid="uid://dm307sj4nenjt"] +[gd_scene load_steps=6 format=3 uid="uid://dm307sj4nenjt"] [ext_resource type="Texture2D" uid="uid://cfmflpkl335e3" path="res://assets/GUI/schild.png" id="1_wyhk0"] [ext_resource type="Script" path="res://code/GUI/restartschild.gd" id="2_pxsow"] -[sub_resource type="Animation" id="Animation_2ygp6"] -length = 0.001 -tracks/0/type = "bezier" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath(".:position:y") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"handle_modes": PackedInt32Array(0), -"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), -"times": PackedFloat32Array(0) -} - -[sub_resource type="Animation" id="Animation_2vs66"] -resource_name = "in" -length = 0.2 -tracks/0/type = "bezier" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath(".:position:y") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"handle_modes": PackedInt32Array(0, 2), -"points": PackedFloat32Array(-98.5, -0.25, 0, 0.0666667, -21, 2.5, -0.2, 2, 0, 0), -"times": PackedFloat32Array(0, 0.2) -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath(".:visible") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 1, -"values": [true] -} - -[sub_resource type="Animation" id="Animation_2eby2"] -resource_name = "out" -length = 0.2 +[sub_resource type="Animation" id="Animation_wgvxk"] +resource_name = "out-in" +length = 0.3 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true @@ -55,35 +14,29 @@ tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), -"points": PackedFloat32Array(-0.5, -0.25, 0, 0.25, 0, -100, -0.0666667, 3, 0, 0), -"times": PackedFloat32Array(0, 0.2) -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath(".:visible") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0.233333), -"transitions": PackedFloat32Array(1), -"update": 1, -"values": [false] +"points": PackedFloat32Array(-67, -0.25, 0, 0.2, -2.53268, -250.023, -0.1, 2.25394, 0.25, 0), +"times": PackedFloat32Array(0, 0.3) } -[sub_resource type="AnimationLibrary" id="AnimationLibrary_n8lkd"] +[sub_resource type="Animation" id="Animation_hmob6"] +length = 0.001 + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_ur3ij"] _data = { -"RESET": SubResource("Animation_2ygp6"), -"in": SubResource("Animation_2vs66"), -"out": SubResource("Animation_2eby2") +"RESET": SubResource("Animation_hmob6"), +"out-in": SubResource("Animation_wgvxk") } -[node name="Schild" type="Sprite2D"] -texture_filter = 1 +[node name="Schild" type="TextureRect"] +offset_left = -48.0 +offset_top = -67.0 +offset_right = 52.0 +offset_bottom = 83.0 +size_flags_horizontal = 4 texture = ExtResource("1_wyhk0") script = ExtResource("2_pxsow") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { -"": SubResource("AnimationLibrary_n8lkd") +"": SubResource("AnimationLibrary_ur3ij") }