- improving textures

- adding coins (no shop jet)
- adding skin changing [no gui jet
- fixing loops for deleting stuff]
This commit is contained in:
megamichi 2024-11-10 19:51:00 +01:00
parent 45193fc27f
commit dd5b4bcae5
45 changed files with 547 additions and 382 deletions

View file

@ -7,11 +7,10 @@ var speed: float
func _ready() -> void:
pass
func _physics_process(delta: float) -> void:
func _process(delta: float) -> void:
if $"/root/Global".gamerunning:
print("ahhhh")
global_position.x -= $"/root/Global".speed*delta
if global_position.y < -30:
queue_free()
func screen_e() -> void:

View file

@ -21,6 +21,15 @@ func probability(prozent):
return randf() > 1 - (0.01 * prozent)
func change_biom():
#if active_biom == "w_n":
# active_biom = "n"
#elif active_biom == "s_n":
# active_biom = "n"
#elif active_biom == "n_w":
# active_biom = "w"
#elif active_biom == "n_s":
# active_biom = "s"
if biom_type == "n":
change_in -= 1
if probability(60):