- improving textures
- adding coins (no shop jet) - adding skin changing [no gui jet - fixing loops for deleting stuff]
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45 changed files with 547 additions and 382 deletions
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@ -21,6 +21,15 @@ func probability(prozent):
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return randf() > 1 - (0.01 * prozent)
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func change_biom():
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#if active_biom == "w_n":
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# active_biom = "n"
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#elif active_biom == "s_n":
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# active_biom = "n"
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#elif active_biom == "n_w":
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# active_biom = "w"
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#elif active_biom == "n_s":
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# active_biom = "s"
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if biom_type == "n":
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change_in -= 1
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if probability(60):
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