[gd_scene load_steps=13 format=3 uid="uid://b0au341yw6g52"] [ext_resource type="Texture2D" uid="uid://dtn6mbn4q0plm" path="res://scenes/coin/coin.png" id="1_4vkkb"] [ext_resource type="Script" path="res://scenes/coin/coin.gd" id="1_xp82m"] [sub_resource type="Animation" id="Animation_jfpvc"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite:modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = false tracks/2/path = NodePath("GPUParticles2D:emitting") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Sprite:position") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="Animation" id="Animation_6xqsk"] resource_name = "explode" length = 0.2 step = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0.01, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("GPUParticles2D:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, -12)] } [sub_resource type="Animation" id="Animation_64j7p"] resource_name = "rotate" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.666667, 0.766667, 0.9), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 1] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_om3ic"] _data = { "RESET": SubResource("Animation_jfpvc"), "explode": SubResource("Animation_6xqsk"), "rotate": SubResource("Animation_64j7p") } [sub_resource type="CircleShape2D" id="CircleShape2D_qamc5"] radius = 3.0 [sub_resource type="Gradient" id="Gradient_b4fpo"] offsets = PackedFloat32Array(0, 0.321839, 1) colors = PackedColorArray(1, 0.921828, 0.423545, 1, 0.98436, 0.850996, 0, 1, 0.79237, 0.68246, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_sasf4"] gradient = SubResource("Gradient_b4fpo") [sub_resource type="Curve" id="Curve_01enh"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -2.83732, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_1vf08"] curve = SubResource("Curve_01enh") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bv68t"] particle_flag_disable_z = true spread = 180.0 initial_velocity_min = 15.0 initial_velocity_max = 30.0 gravity = Vector3(0, 0, 0) scale_max = 3.0 scale_curve = SubResource("CurveTexture_1vf08") color_initial_ramp = SubResource("GradientTexture1D_sasf4") [node name="Coin" type="Area2D"] position = Vector2(3, 3) script = ExtResource("1_xp82m") [node name="Sprite" type="Sprite2D" parent="."] texture = ExtResource("1_4vkkb") hframes = 3 metadata/_edit_lock_ = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_om3ic") } [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("CircleShape2D_qamc5") [node name="GPUParticles2D" type="GPUParticles2D" parent="."] visible = false emitting = false amount = 9 process_material = SubResource("ParticleProcessMaterial_bv68t") lifetime = 0.5 explosiveness = 1.0 [connection signal="body_entered" from="." to="." method="_on_body_entered"]