[gd_scene load_steps=22 format=3 uid="uid://bb5qp5868y5i"] [ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"] [ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"] [ext_resource type="Script" path="res://code/score.gd" id="2_4em51"] [ext_resource type="FontFile" uid="uid://ddcous2vnc3ux" path="res://m5x7.ttf" id="2_m1hnc"] [ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/Ground/stars.png" id="2_ohf2r"] [ext_resource type="Texture2D" uid="uid://bg78j6xxw3ck4" path="res://assets/Ground/background.png" id="3"] [ext_resource type="Texture2D" uid="uid://bmklwmjrtynqo" path="res://assets/Ground/ground.png" id="3_vc02h"] [ext_resource type="Script" path="res://scenes/hindernis/Spawner/hindernis_spawner.gd" id="4_oc6me"] [ext_resource type="PackedScene" uid="uid://dm307sj4nenjt" path="res://scenes/schild.tscn" id="5_ewtcf"] [ext_resource type="Texture2D" uid="uid://do0okfxenx2ci" path="res://assets/GUI/restart button.png" id="6_boo0r"] [ext_resource type="Script" path="res://scenes/easteregg/Spawner/easteregg_spawner.gd" id="8_awkaj"] [ext_resource type="Script" path="res://code/GUI/startschild.gd" id="10_tn1on"] [ext_resource type="Texture2D" uid="uid://d2i2d0rmdtklc" path="res://assets/GUI/start button.png" id="11_4sha5"] [ext_resource type="Script" path="res://scenes/Wolke/Spawner/wolken_spawner.gd" id="11_x2wm3"] [ext_resource type="Texture2D" uid="uid://bj7bgtdcbdald" path="res://assets/GUI/logo.png" id="14_4hepj"] [sub_resource type="Animation" id="Animation_n8ktn"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:color:r") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0.560784, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:color:g") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_7cwe6"] resource_name = "change_time" length = 6.0 step = 0.25 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("..:modulate:r") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0), "times": PackedFloat32Array(0, 6) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("..:modulate:g") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0), "times": PackedFloat32Array(0, 6) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("..:modulate:b") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0), "times": PackedFloat32Array(0, 6) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath(".:color:r") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.560784, -0.25, 0, 0.25, 0, 0.1, -0.5, 0, 0.25, 0), "times": PackedFloat32Array(0, 6) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath(".:color:g") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0, 0.1, -0.5, 0, 0.25, 0), "times": PackedFloat32Array(0, 6) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath(".:color:b") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0, 0.3, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 6) } tracks/6/type = "bezier" tracks/6/imported = false tracks/6/enabled = true tracks/6/path = NodePath("../Background/Stars:modulate:a") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0, -0.25, 0, 1, 0, 1, -1, 0, 0.25, 0), "times": PackedFloat32Array(0, 6) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_c30x0"] _data = { "RESET": SubResource("Animation_n8ktn"), "change_time": SubResource("Animation_7cwe6") } [sub_resource type="GDScript" id="GDScript_rkc4w"] script/source = "extends Timer var day = true # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass func _change_time() -> void: print(day) if day: $\"../AnimationPlayer\".play(\"change_time\") day = not day else: $\"../AnimationPlayer\".play_backwards(\"change_time\") day = not day " [sub_resource type="RectangleShape2D" id="RectangleShape2D_o05as"] size = Vector2(4, 15) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0a3yj"] size = Vector2(361, 8) [node name="Game" type="Node"] script = ExtResource("1_ar2ah") [node name="Screen" type="Node2D" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="Screen"] root_node = NodePath("../BackgroundRect") libraries = { "": SubResource("AnimationLibrary_c30x0") } [node name="Day-NightTimer" type="Timer" parent="Screen"] wait_time = 12.0 autostart = true script = SubResource("GDScript_rkc4w") [node name="BackgroundRect" type="ColorRect" parent="Screen"] offset_right = 801.0 offset_bottom = 97.0 color = Color(0.560784, 0.937255, 0.937255, 1) [node name="Background" type="Node2D" parent="Screen"] [node name="Stars" type="Sprite2D" parent="Screen/Background"] modulate = Color(1, 1, 1, 0) position = Vector2(85, 50) texture = ExtResource("2_ohf2r") [node name="Sprites" type="Node2D" parent="Screen/Background"] position = Vector2(79, 96) [node name="Background" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(21, -37) texture = ExtResource("3") [node name="Background2" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(221, -37) texture = ExtResource("3") [node name="Background3" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(421, -37) texture = ExtResource("3") [node name="Ground" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(21, -2) texture = ExtResource("3_vc02h") [node name="Ground2" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(221, -2) texture = ExtResource("3_vc02h") [node name="Ground3" type="Sprite2D" parent="Screen/Background/Sprites"] position = Vector2(421, -2) texture = ExtResource("3_vc02h") [node name="Floor" type="StaticBody2D" parent="Screen/Background"] [node name="EasterEggFixCollision" type="CollisionShape2D" parent="Screen/Background/Floor"] position = Vector2(-2, 83.5) shape = SubResource("RectangleShape2D_o05as") [node name="CollisionShape2D" type="CollisionShape2D" parent="Screen/Background/Floor"] position = Vector2(101.5, 96) shape = SubResource("RectangleShape2D_0a3yj") [node name="HindernissSpawner" type="Marker2D" parent="Screen"] position = Vector2(446, 92) script = ExtResource("4_oc6me") [node name="Duck" parent="Screen" instance=ExtResource("2")] position = Vector2(21, 91) [node name="WolkenSpawner" type="Marker2D" parent="Screen"] position = Vector2(485, -1) script = ExtResource("11_x2wm3") [node name="LevelUpTimer" type="Timer" parent="Screen"] wait_time = 5.0 [node name="SpawnTimer" type="Timer" parent="Screen"] wait_time = 1.6 [node name="WolkenTimer" type="Timer" parent="Screen"] autostart = true [node name="EastereggSpawner" type="Marker2D" parent="Screen"] position = Vector2(81, -18) script = ExtResource("8_awkaj") [node name="Gui" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="GameOverSchild" parent="Gui" instance=ExtResource("5_ewtcf")] visible = false position = Vector2(279, 0) [node name="Restart" type="TextureButton" parent="Gui/GameOverSchild"] texture_repeat = 2 anchors_preset = -1 anchor_left = 0.5 anchor_top = 0.77 anchor_right = 0.5 anchor_bottom = 0.77 offset_left = -73.5 offset_top = -91.5 offset_right = -58.5 offset_bottom = -76.5 grow_horizontal = 2 grow_vertical = 2 scale = Vector2(3, 3) texture_normal = ExtResource("6_boo0r") stretch_mode = 1 metadata/_edit_use_anchors_ = true [node name="StartSchild" parent="Gui" instance=ExtResource("5_ewtcf")] visible = false position = Vector2(63, 0) script = ExtResource("10_tn1on") [node name="Start" type="TextureButton" parent="Gui/StartSchild"] texture_repeat = 2 anchors_preset = -1 anchor_left = 0.5 anchor_top = 0.77 anchor_right = 0.5 anchor_bottom = 0.77 offset_left = -73.5 offset_top = -91.5 offset_right = -58.5 offset_bottom = -76.5 scale = Vector2(3, 3) texture_normal = ExtResource("11_4sha5") stretch_mode = 1 [node name="Logo" type="TextureButton" parent="Gui/StartSchild"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -140.0 offset_top = 40.0 offset_right = -112.0 offset_bottom = -81.0 grow_horizontal = 2 grow_vertical = 2 rotation = -0.397935 texture_normal = ExtResource("14_4hepj") [node name="Score" type="Label" parent="Gui"] layout_mode = 1 anchors_preset = 13 anchor_left = 0.5 anchor_right = 0.5 anchor_bottom = 1.0 offset_left = -0.5 offset_top = 12.0 offset_right = 0.5 offset_bottom = 12.0 grow_horizontal = 2 grow_vertical = 2 theme_override_fonts/font = ExtResource("2_m1hnc") text = " " script = ExtResource("2_4em51") [node name="ScoreCounter" type="Timer" parent="Gui/Score"] wait_time = 0.1 autostart = true [connection signal="timeout" from="Screen/Day-NightTimer" to="Screen/Day-NightTimer" method="_change_time"] [connection signal="gameover" from="Screen/Duck" to="Gui/GameOverSchild" method="_on_duck_gameover"] [connection signal="timeout" from="Screen/LevelUpTimer" to="." method="_on_level_up_timer_timeout"] [connection signal="timeout" from="Screen/SpawnTimer" to="Screen/HindernissSpawner" method="_spawn"] [connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"] [connection signal="pressed" from="Gui/GameOverSchild/Restart" to="Gui/GameOverSchild" method="_on_restart_pressed"] [connection signal="pressed" from="Gui/StartSchild/Start" to="Gui/StartSchild" method="_on_start_pressed"] [connection signal="pressed" from="Gui/StartSchild/Logo" to="Screen/EastereggSpawner" method="_spawn"] [connection signal="timeout" from="Gui/Score/ScoreCounter" to="." method="_score"]