; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="DuckRun" config/version="2.3.0" run/main_scene="res://scenes/Main.tscn" config/features=PackedStringArray("4.3") boot_splash/image="res://icon.png" config/icon="res://icon.png" [autoload] Global="*res://code/global.gd" Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd" [display] window/size/viewport_width=170 window/size/viewport_height=100 window/size/window_width_override=1020 window/size/window_height_override=600 window/stretch/mode="viewport" window/stretch/aspect="keep_height" window/handheld/orientation=4 [editor] version_control/plugin_name="GitPlugin" version_control/autoload_on_startup=true [editor_plugins] enabled=PackedStringArray("res://addons/SignalVisualizer/plugin.cfg") [file_customization] folder_colors={ "res://android/": "gray", "res://assets/": "green", "res://builds/": "gray", "res://code/": "purple", "res://scenes/": "orange" } [gui] common/drop_mouse_on_gui_input_disabled=true [importer_defaults] texture={ "compress/bptc_ldr": 0, "compress/hdr_mode": 0, "compress/lossy_quality": 0.7, "compress/mode": 0, "compress/normal_map": 0, "detect_3d": false, "flags/anisotropic": false, "flags/filter": false, "flags/mipmaps": false, "flags/repeat": 0, "flags/srgb": 2, "process/HDR_as_SRGB": false, "process/fix_alpha_border": true, "process/invert_color": false, "process/normal_map_invert_y": false, "process/premult_alpha": false, "size_limit": 0, "stream": false, "svg/scale": 1.0 } [input] jump={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(109, 21),"global_position":Vector2(118, 67),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } [layer_names] 2d_physics/layer_1="physic" 2d_physics/layer_2="collision" [physics] 2d/default_gravity=900.0 common/enable_pause_aware_picking=true [rendering] textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="mobile" textures/vram_compression/import_etc2_astc=true environment/defaults/default_environment="res://default_env.tres"