dd5b4bcae5
- adding coins (no shop jet) - adding skin changing [no gui jet - fixing loops for deleting stuff]
174 lines
4.7 KiB
Text
174 lines
4.7 KiB
Text
[gd_scene load_steps=13 format=3 uid="uid://b0au341yw6g52"]
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[ext_resource type="Texture2D" uid="uid://dtn6mbn4q0plm" path="res://scenes/coin/coin.png" id="1_4vkkb"]
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[ext_resource type="Script" path="res://scenes/coin/coin.gd" id="1_xp82m"]
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[sub_resource type="Animation" id="Animation_jfpvc"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = false
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tracks/2/path = NodePath("GPUParticles2D:emitting")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/3/type = "value"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath("Sprite:position")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, 0)]
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}
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[sub_resource type="Animation" id="Animation_6xqsk"]
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resource_name = "explode"
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length = 0.2
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step = 0.01
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.01, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("GPUParticles2D:emitting")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("Sprite:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(0, -12)]
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}
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[sub_resource type="Animation" id="Animation_64j7p"]
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resource_name = "rotate"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.666667, 0.766667, 0.9),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 1]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_om3ic"]
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_data = {
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"RESET": SubResource("Animation_jfpvc"),
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"explode": SubResource("Animation_6xqsk"),
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"rotate": SubResource("Animation_64j7p")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_qamc5"]
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radius = 3.0
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[sub_resource type="Gradient" id="Gradient_b4fpo"]
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offsets = PackedFloat32Array(0, 0.321839, 1)
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colors = PackedColorArray(1, 0.921828, 0.423545, 1, 0.98436, 0.850996, 0, 1, 0.79237, 0.68246, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_sasf4"]
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gradient = SubResource("Gradient_b4fpo")
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[sub_resource type="Curve" id="Curve_01enh"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -2.83732, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_1vf08"]
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curve = SubResource("Curve_01enh")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bv68t"]
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particle_flag_disable_z = true
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spread = 180.0
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initial_velocity_min = 15.0
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initial_velocity_max = 30.0
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gravity = Vector3(0, 0, 0)
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_1vf08")
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color_initial_ramp = SubResource("GradientTexture1D_sasf4")
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[node name="Coin" type="Area2D"]
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position = Vector2(3, 3)
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script = ExtResource("1_xp82m")
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("1_4vkkb")
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hframes = 3
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metadata/_edit_lock_ = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_om3ic")
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}
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource("CircleShape2D_qamc5")
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[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
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visible = false
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emitting = false
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amount = 9
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process_material = SubResource("ParticleProcessMaterial_bv68t")
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lifetime = 0.5
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explosiveness = 1.0
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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