DuckRun/scenes/ground/ground.gd
megamichi dd5b4bcae5 - improving textures
- adding coins (no shop jet)
- adding skin changing [no gui jet
- fixing loops for deleting stuff]
2024-11-10 19:51:00 +01:00

20 lines
322 B
GDScript

extends Sprite2D
signal screen_entered
var speed: float
func _ready() -> void:
pass
func _process(delta: float) -> void:
if $"/root/Global".gamerunning:
print("ahhhh")
global_position.x -= $"/root/Global".speed*delta
func screen_e() -> void:
screen_entered.emit()
func screen_exited() -> void:
queue_free()