DuckRun/scenes/schild.tscn
2024-10-01 15:56:30 +02:00

89 lines
2.4 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://dm307sj4nenjt"]
[ext_resource type="Texture2D" uid="uid://cfmflpkl335e3" path="res://assets/GUI/schild.png" id="1_wyhk0"]
[ext_resource type="Script" path="res://code/GUI/restartschild.gd" id="2_pxsow"]
[sub_resource type="Animation" id="Animation_2ygp6"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_2vs66"]
resource_name = "in"
length = 0.2
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 2),
"points": PackedFloat32Array(-98.5, -0.25, 0, 0.0666667, -21, 2.5, -0.2, 2, 0, 0),
"times": PackedFloat32Array(0, 0.2)
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_2eby2"]
resource_name = "out"
length = 0.2
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(-0.5, -0.25, 0, 0.25, 0, -100, -0.0666667, 3, 0, 0),
"times": PackedFloat32Array(0, 0.2)
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.233333),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_n8lkd"]
_data = {
"RESET": SubResource("Animation_2ygp6"),
"in": SubResource("Animation_2vs66"),
"out": SubResource("Animation_2eby2")
}
[node name="Schild" type="Sprite2D"]
texture_filter = 1
texture = ExtResource("1_wyhk0")
script = ExtResource("2_pxsow")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_n8lkd")
}