DuckRun/scenes/hindernis/Spawner/hindernis_spawner.gd
megamichi 431fb8220e - implementing biom change
- fixing typo in "highscore"
2024-10-18 16:34:51 +02:00

24 lines
525 B
GDScript

extends Marker2D
var speed
func _ready() -> void:
speed = $"/root/Global".speed #get_parent().speed
func _spawn() -> void:
var hindernis = preload("res://scenes/hindernis/hindernis.tscn").instantiate()
speed = $"/root/Global".speed
hindernis.speed = speed
var v1 = 1.5 - (speed / 260)
var v2 = 2.0 - (speed / 260)
#print(str(v1)," ",str(v2))
$"../SpawnTimer".wait_time = randf_range(v1,v2)
#print("speed: ",speed)
add_child(hindernis)
func del_all():
for child in get_children():
child.queue_free()