13 lines
294 B
GDScript
13 lines
294 B
GDScript
extends Sprite2D
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#var sca: float
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var speed: float
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# Initialisierung in der _ready Methode
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func _ready() -> void:
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speed = 10*randi_range(1, 5)
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frame = randi_range(0,4)
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self_modulate = Color(1,1,1,randf_range(0,0.5))
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func _process(delta: float) -> void:
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global_position.x -= speed * delta
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