DuckRun/schild.gd
2024-10-01 15:56:30 +02:00

11 lines
264 B
GDScript

extends Sprite2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass