DuckRun/code/GUI/restartschild.gd
megamichi dd5b4bcae5 - improving textures
- adding coins (no shop jet)
- adding skin changing [no gui jet
- fixing loops for deleting stuff]
2024-11-10 19:51:00 +01:00

23 lines
489 B
GDScript

extends TextureRect
func _ready() -> void:
$AnimationPlayer.play_backwards("out-in")
hide()
func _on_duck_gameover() -> void:
$AnimationPlayer.pop_in()
$"../../Audio/GameOver".play()
$Restart.grab_focus()
print($"/root/Global".hiscore)
if %ScoreContainer.get_score() > $"/root/Global".hiscore:
$"/root/Global".write_save()
func _on_restart_pressed() -> void:
$"../..".start_game()
$AnimationPlayer.pop_out()
func _on_back_pressed() -> void:
$"/root/Global".reset_game()