344 lines
11 KiB
Text
344 lines
11 KiB
Text
[gd_scene load_steps=22 format=3 uid="uid://bb5qp5868y5i"]
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[ext_resource type="Script" path="res://code/main.gd" id="1_ar2ah"]
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[ext_resource type="PackedScene" uid="uid://8v5mbbnddorh" path="res://scenes/Duck/Duck.tscn" id="2"]
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[ext_resource type="Script" path="res://code/score.gd" id="2_4em51"]
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[ext_resource type="FontFile" uid="uid://ddcous2vnc3ux" path="res://m5x7.ttf" id="2_m1hnc"]
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[ext_resource type="Texture2D" uid="uid://dgfvf2ta4lc4e" path="res://assets/Ground/stars.png" id="2_ohf2r"]
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[ext_resource type="Texture2D" uid="uid://bg78j6xxw3ck4" path="res://assets/Ground/background.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://bmklwmjrtynqo" path="res://assets/Ground/ground.png" id="3_vc02h"]
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[ext_resource type="Script" path="res://scenes/hindernis/Spawner/hindernis_spawner.gd" id="4_oc6me"]
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[ext_resource type="PackedScene" uid="uid://dm307sj4nenjt" path="res://scenes/schild.tscn" id="5_ewtcf"]
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[ext_resource type="Texture2D" uid="uid://do0okfxenx2ci" path="res://assets/GUI/restart button.png" id="6_boo0r"]
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[ext_resource type="Script" path="res://scenes/easteregg/Spawner/easteregg_spawner.gd" id="8_awkaj"]
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[ext_resource type="Script" path="res://code/GUI/startschild.gd" id="10_tn1on"]
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[ext_resource type="Texture2D" uid="uid://d2i2d0rmdtklc" path="res://assets/GUI/start button.png" id="11_4sha5"]
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[ext_resource type="Script" path="res://scenes/Wolke/Spawner/wolken_spawner.gd" id="11_x2wm3"]
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[ext_resource type="Texture2D" uid="uid://bj7bgtdcbdald" path="res://assets/GUI/logo.png" id="14_4hepj"]
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[sub_resource type="Animation" id="Animation_n8ktn"]
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length = 0.001
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:color:r")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0.560784, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:color:g")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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[sub_resource type="Animation" id="Animation_7cwe6"]
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resource_name = "change_time"
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length = 6.0
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step = 0.25
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("..:modulate:r")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("..:modulate:g")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("..:modulate:b")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.5, 0, 1, 0, 0.6, -1, 0, 0.5, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".:color:r")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.560784, -0.25, 0, 0.25, 0, 0.1, -0.5, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/4/type = "bezier"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath(".:color:g")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0, 0.1, -0.5, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/5/type = "bezier"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath(".:color:b")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.937255, -0.25, 0, 0.25, 0, 0.3, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 6)
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}
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tracks/6/type = "bezier"
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/path = NodePath("../Background/Stars:modulate:a")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0, -0.25, 0, 1, 0, 1, -1, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 6)
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_c30x0"]
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_data = {
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"RESET": SubResource("Animation_n8ktn"),
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"change_time": SubResource("Animation_7cwe6")
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}
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[sub_resource type="GDScript" id="GDScript_rkc4w"]
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script/source = "extends Timer
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var day = true
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _change_time() -> void:
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print(day)
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if day:
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$\"../AnimationPlayer\".play(\"change_time\")
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day = not day
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else:
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$\"../AnimationPlayer\".play_backwards(\"change_time\")
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day = not day
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"
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_o05as"]
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size = Vector2(4, 15)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0a3yj"]
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size = Vector2(361, 8)
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[node name="Game" type="Node"]
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script = ExtResource("1_ar2ah")
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[node name="Screen" type="Node2D" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Screen"]
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root_node = NodePath("../BackgroundRect")
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libraries = {
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"": SubResource("AnimationLibrary_c30x0")
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}
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[node name="Day-NightTimer" type="Timer" parent="Screen"]
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wait_time = 12.0
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autostart = true
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script = SubResource("GDScript_rkc4w")
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[node name="BackgroundRect" type="ColorRect" parent="Screen"]
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offset_right = 801.0
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offset_bottom = 97.0
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color = Color(0.560784, 0.937255, 0.937255, 1)
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[node name="Background" type="Node2D" parent="Screen"]
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[node name="Stars" type="Sprite2D" parent="Screen/Background"]
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modulate = Color(1, 1, 1, 0)
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position = Vector2(85, 50)
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texture = ExtResource("2_ohf2r")
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[node name="Sprites" type="Node2D" parent="Screen/Background"]
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position = Vector2(79, 96)
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[node name="Background" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(21, -37)
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texture = ExtResource("3")
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[node name="Background2" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(221, -37)
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texture = ExtResource("3")
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[node name="Background3" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(421, -37)
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texture = ExtResource("3")
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[node name="Ground" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(21, -2)
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texture = ExtResource("3_vc02h")
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[node name="Ground2" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(221, -2)
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texture = ExtResource("3_vc02h")
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[node name="Ground3" type="Sprite2D" parent="Screen/Background/Sprites"]
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position = Vector2(421, -2)
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texture = ExtResource("3_vc02h")
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[node name="Floor" type="StaticBody2D" parent="Screen/Background"]
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[node name="EasterEggFixCollision" type="CollisionShape2D" parent="Screen/Background/Floor"]
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position = Vector2(-2, 83.5)
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shape = SubResource("RectangleShape2D_o05as")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Screen/Background/Floor"]
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position = Vector2(101.5, 96)
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shape = SubResource("RectangleShape2D_0a3yj")
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[node name="HindernissSpawner" type="Marker2D" parent="Screen"]
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position = Vector2(446, 92)
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script = ExtResource("4_oc6me")
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[node name="Duck" parent="Screen" instance=ExtResource("2")]
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position = Vector2(21, 91)
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[node name="WolkenSpawner" type="Marker2D" parent="Screen"]
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position = Vector2(485, -1)
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script = ExtResource("11_x2wm3")
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[node name="LevelUpTimer" type="Timer" parent="Screen"]
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wait_time = 5.0
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[node name="SpawnTimer" type="Timer" parent="Screen"]
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wait_time = 1.6
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[node name="WolkenTimer" type="Timer" parent="Screen"]
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autostart = true
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[node name="EastereggSpawner" type="Marker2D" parent="Screen"]
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position = Vector2(81, -18)
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script = ExtResource("8_awkaj")
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[node name="Gui" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="GameOverSchild" parent="Gui" instance=ExtResource("5_ewtcf")]
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visible = false
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position = Vector2(279, 0)
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[node name="Restart" type="TextureButton" parent="Gui/GameOverSchild"]
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texture_repeat = 2
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anchors_preset = -1
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anchor_left = 0.5
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anchor_top = 0.77
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anchor_right = 0.5
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anchor_bottom = 0.77
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offset_left = -73.5
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offset_top = -91.5
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offset_right = -58.5
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offset_bottom = -76.5
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grow_horizontal = 2
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grow_vertical = 2
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scale = Vector2(3, 3)
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texture_normal = ExtResource("6_boo0r")
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stretch_mode = 1
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metadata/_edit_use_anchors_ = true
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[node name="StartSchild" parent="Gui" instance=ExtResource("5_ewtcf")]
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visible = false
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position = Vector2(63, 0)
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script = ExtResource("10_tn1on")
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[node name="Start" type="TextureButton" parent="Gui/StartSchild"]
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texture_repeat = 2
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anchors_preset = -1
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anchor_left = 0.5
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anchor_top = 0.77
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anchor_right = 0.5
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anchor_bottom = 0.77
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offset_left = -73.5
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offset_top = -91.5
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offset_right = -58.5
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offset_bottom = -76.5
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scale = Vector2(3, 3)
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texture_normal = ExtResource("11_4sha5")
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stretch_mode = 1
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[node name="Logo" type="TextureButton" parent="Gui/StartSchild"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -140.0
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offset_top = 40.0
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offset_right = -112.0
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offset_bottom = -81.0
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grow_horizontal = 2
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grow_vertical = 2
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rotation = -0.397935
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texture_normal = ExtResource("14_4hepj")
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[node name="Score" type="Label" parent="Gui"]
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layout_mode = 1
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anchors_preset = 13
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anchor_left = 0.5
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -0.5
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offset_top = 12.0
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offset_right = 0.5
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offset_bottom = 12.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_fonts/font = ExtResource("2_m1hnc")
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text = "
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"
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script = ExtResource("2_4em51")
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[node name="ScoreCounter" type="Timer" parent="Gui/Score"]
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wait_time = 0.1
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autostart = true
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[connection signal="timeout" from="Screen/Day-NightTimer" to="Screen/Day-NightTimer" method="_change_time"]
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[connection signal="gameover" from="Screen/Duck" to="Gui/GameOverSchild" method="_on_duck_gameover"]
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[connection signal="timeout" from="Screen/LevelUpTimer" to="." method="_on_level_up_timer_timeout"]
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[connection signal="timeout" from="Screen/SpawnTimer" to="Screen/HindernissSpawner" method="_spawn"]
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[connection signal="timeout" from="Screen/WolkenTimer" to="Screen/WolkenSpawner" method="_spawn"]
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[connection signal="pressed" from="Gui/GameOverSchild/Restart" to="Gui/GameOverSchild" method="_on_restart_pressed"]
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[connection signal="pressed" from="Gui/StartSchild/Start" to="Gui/StartSchild" method="_on_start_pressed"]
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[connection signal="pressed" from="Gui/StartSchild/Logo" to="Screen/EastereggSpawner" method="_spawn"]
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[connection signal="timeout" from="Gui/Score/ScoreCounter" to="." method="_score"]
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