extends Control func _on_play_pressed() -> void: get_tree().change_scene_to_file("res://Scenen/main.tscn") func _on_volume_toggled(toggled_on: bool) -> void: AudioServer.set_bus_mute(0,toggled_on) if toggled_on: $Liste/Buttons/Volume.texture_normal = preload("res://assets/images/Menu/Buttons/Volume.png") else: $Liste/Buttons/Volume.texture_normal = preload("res://assets/images/Menu/Buttons/Volume_mute.png")