try to add function class
This commit is contained in:
parent
57f04ef178
commit
aecda058b5
1 changed files with 69 additions and 56 deletions
125
main.py
125
main.py
|
@ -18,6 +18,26 @@ def get_debug_text():
|
|||
|
||||
|
||||
## klassen
|
||||
|
||||
class Math_Function:
|
||||
def __init__(self):
|
||||
self.color = (0,255,0)
|
||||
self.dots = []
|
||||
def get_y(self,x):
|
||||
if not x:
|
||||
return 0
|
||||
else:
|
||||
return sin(x)
|
||||
|
||||
def calculate(self,graph):
|
||||
for x in range(0, screensize[0] * resolution):
|
||||
x -= graph.pos[0]
|
||||
x /= resolution
|
||||
if not self.get_y(x) < screensize[1]:
|
||||
pass
|
||||
else:
|
||||
self.dots.append((x, self.get_y(x)))
|
||||
|
||||
class Graph:
|
||||
def __init__(self) -> None:
|
||||
self.scale = 100
|
||||
|
@ -25,69 +45,22 @@ class Graph:
|
|||
self.on_resize()
|
||||
self.dots = []
|
||||
self.pos = [0, 0]
|
||||
self.functions = []
|
||||
|
||||
def on_resize(self):
|
||||
# self.pos = nulpunkt auf dem bildschirm
|
||||
self.pos = [screensize[0] // 2, screensize[1] // 2]
|
||||
|
||||
def drawlines(self):
|
||||
|
||||
def draw_grid(self):
|
||||
|
||||
### lines
|
||||
for x in range(self.pos[0] % self.scale, screensize[0], self.scale):
|
||||
pygame.draw.line(screen, (200, 200, 200), (x, 0), (x, screensize[1]), 1)
|
||||
for y in range(self.pos[1] % self.scale, screensize[1], self.scale):
|
||||
pygame.draw.line(screen, (200, 200, 200), (0, y), (screensize[0], y), 1)
|
||||
|
||||
def drawgrid(self):
|
||||
self.drawlines()
|
||||
self.beschrifte()
|
||||
# x linie
|
||||
pygame.draw.line(
|
||||
screen, (255, 255, 255), (0, self.pos[1]), (screensize[0], self.pos[1]), 2
|
||||
)
|
||||
# y linie
|
||||
pygame.draw.line(
|
||||
screen, (255, 255, 255), (self.pos[0], 0), (self.pos[0], screensize[1]), 2
|
||||
)
|
||||
|
||||
def rule(self, x):
|
||||
if not x:
|
||||
return 0
|
||||
else:
|
||||
return log(x)
|
||||
|
||||
def calculate(self):
|
||||
self.dots = []
|
||||
for x in range(0, screensize[0] * resolution):
|
||||
x -= self.pos[0]
|
||||
x /= resolution
|
||||
if not self.rule(x) < screensize[1]:
|
||||
pass
|
||||
else:
|
||||
self.dots.append((x, self.rule(x)))
|
||||
|
||||
def draw(self):
|
||||
def get_point(p):
|
||||
return (self.pos[0] + self.dots[p][0] * self.scale,
|
||||
self.pos[1] - self.dots[p][1] * self.scale)
|
||||
if draw_mode:
|
||||
for p in range(len(self.dots) - 1):
|
||||
pygame.draw.line(
|
||||
screen,
|
||||
(255, 0, 0),
|
||||
get_point(p),
|
||||
get_point(p+1)
|
||||
, 6
|
||||
)
|
||||
else:
|
||||
for p in range(len(self.dots)):
|
||||
pygame.draw.circle(
|
||||
screen,
|
||||
(255,0,0),
|
||||
get_point(p),
|
||||
6
|
||||
)
|
||||
|
||||
|
||||
def beschrifte(self):
|
||||
### beschriftung
|
||||
# x beschriftung
|
||||
for num, x in enumerate(range(self.pos[0] % self.scale, screensize[0], self.scale)):
|
||||
pygame.draw.line(screen, (255, 255, 255), (x, self.pos[1] + 10), (x, self.pos[1] - 10), 5)
|
||||
|
@ -107,6 +80,46 @@ class Graph:
|
|||
(self.pos[0] + 10, y + 10),
|
||||
)
|
||||
|
||||
# x linie
|
||||
pygame.draw.line(
|
||||
screen, (255, 255, 255), (0, self.pos[1]), (screensize[0], self.pos[1]), 2
|
||||
)
|
||||
# y linie
|
||||
pygame.draw.line(
|
||||
screen, (255, 255, 255), (self.pos[0], 0), (self.pos[0], screensize[1]), 2
|
||||
)
|
||||
|
||||
|
||||
def draw_functions(self):
|
||||
def get_point(f, p): #function, pointer
|
||||
return (self.pos[0] + f.dots[p][0] * self.scale,
|
||||
self.pos[1] - f.dots[p][1] * self.scale)
|
||||
for func in self.functions:
|
||||
if draw_mode:
|
||||
for p in range(len(func.dots) - 1):
|
||||
pygame.draw.line(
|
||||
screen,
|
||||
func.color,
|
||||
get_point(func, p),
|
||||
get_point(func, p+1)
|
||||
, 6
|
||||
)
|
||||
else:
|
||||
for p in range(len(func.dots)):
|
||||
pygame.draw.circle(
|
||||
screen,
|
||||
func.color,
|
||||
get_point(func,p),
|
||||
6
|
||||
)
|
||||
|
||||
|
||||
def update(self):
|
||||
self.draw_grid()
|
||||
for func in self.functions:
|
||||
func.calculate(self)
|
||||
self.draw_functions()
|
||||
|
||||
## variablen
|
||||
screen = pygame.display.set_mode((300, 300), pygame.RESIZABLE)
|
||||
screensize = pygame.display.get_window_size()
|
||||
|
@ -120,6 +133,8 @@ old_graph_pos = []
|
|||
old_mouse_pos = []
|
||||
|
||||
graph = Graph()
|
||||
func1 = Math_Function()
|
||||
graph.functions.append(func1)
|
||||
|
||||
show_debug = False
|
||||
running = True
|
||||
|
@ -184,9 +199,7 @@ if __name__ == "__main__":
|
|||
graph.pos[0] = old_graph_pos[0] + offset_x
|
||||
graph.pos[1] = old_graph_pos[1] + offset_y
|
||||
|
||||
graph.drawgrid()
|
||||
graph.draw()
|
||||
graph.calculate()
|
||||
graph.update()
|
||||
print(graph.pos)
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue