Got shitty basic features working.

This commit is contained in:
The Wobbler 2024-12-21 19:00:06 +01:00
parent ce254c8b54
commit 45d97f5aeb
6 changed files with 97 additions and 29 deletions

View file

@ -2,19 +2,24 @@
import os
from PyQt6.QtCore import QTimer
import pygame.mixer
from pydub import AudioSegment
from pydub.effects import normalize
import io
from pygame import mixer
import pygame.event
from .track import Track
class Player:
def __init__(self, file_paths: list=[]):
def __init__(self, app, file_paths: list=[]):
self.app = app
pygame.mixer.init()
self.mixer = mixer
self.mixer.music.set_endevent()
self.mixer = pygame.mixer
self.music_channel = self.mixer.Channel(0)
self.track_progress_timer = QTimer()
self.track_progress_timer.timeout.connect(self.track_finished)
self.track_progress_timer.setSingleShot(True)
self.remaining_time = 0
self.playing = False
self.paused = False
@ -51,36 +56,60 @@ class Player:
self.current_playlist_index += 1
self.playing_track = self.current_playlist[self.current_playlist_index]
self.playing_track.sound.play()
self.music_channel.play(self.playing_track.sound)
self.start_track_progress_timer()
self.app.gui_communication.on_track_start()
def start_playing(self):
self.music_channel.play(self.playing_track.sound)
self.start_track_progress_timer()
self.paused = False
self.playing = True
def pause(self):
self.music_channel.pause()
self.paused = True
self.pause_track_progress_timer()
def unpause(self):
self.music_channel.unpause()
self.paused = False
self.unpause_track_progress_timer()
def skip_current(self):
self.mixer.stop()
self.music_channel.stop()
self.track_finished()
def previous_track(self):
if self.current_playlist_index > 0:
self.mixer.stop()
self.music_channel.stop()
self.current_playlist_index -= 1
self.playing_track = self.current_playlist[self.current_playlist_index]
self.playing_track.sound.play()
self.music_channel.play(self.playing_track.sound)
def toggle_playing(self):
if self.playing and self.paused:
self.mixer.pause()
self.paused = False
self.unpause()
elif self.playing:
self.mixer.unpause()
self.paused = True
self.pause()
else:
self.playing_track.sound.play()
self.paused = False
self.playing = True
self.start_playing()
def stop(self):
self.mixer.stop()
self.music_channel.stop()
self.playing = False
def start_track_progress_timer(self):
self.track_progress_timer.start(self.playing_track.duration)
def pause_track_progress_timer(self):
self.remaining_time = self.track_progress_timer.remainingTime()
self.track_progress_timer.stop()
def unpause_track_progress_timer(self):
self.track_progress_timer.start(self.playing_track.duration - self.remaining_time)