Implemented basic MPRIS integration.

This commit is contained in:
The Wobbler 2025-04-12 22:00:29 +02:00
parent e845c41ca3
commit 9416ac6737
6 changed files with 160 additions and 40 deletions

View file

@ -4,8 +4,10 @@ import time
import threading
import pygame.mixer
import pygame.event
from .playlist import Playlist
from .track_progress_timer import TrackProgress
from .mpris import MPRISServer
class Player:
@ -21,6 +23,10 @@ class Player:
self.history = Playlist(self.app, "History")
self.current_playlist = None
self.mpris_server = MPRISServer(self.app)
# start mpris server in a thread (daemon = exit with main thread)
threading.Thread(target=self.mpris_server.start, daemon=True).start()
self.playing = False
self.paused = False
@ -34,6 +40,7 @@ class Player:
self.paused = False
self.app.gui.on_playstate_update()
self.mpris_server.exec_async(self.mpris_server.set_metadata(self.current_playlist.current_track.metadata))
# cache next track so it immediately starts when the current track finishes
self.cache_next_track()
@ -191,3 +198,22 @@ class Player:
self.current_playlist = playlist
self.start_playing()
def toggle_playing(self):
if self.playing and self.paused: # paused
self.unpause()
elif self.playing: # playing
self.pause()
# stopped but tracks in the current playlist
elif self.current_playlist is not None and self.current_playlist.has_tracks():
self.start_playing()
elif self.current_playlist is None:
if self.app.settings.latest_playlist is not None:
for playlist in self.app.library.playlists: # get loaded playlist by the path of the latest playlist
if playlist.path == self.app.settings.latest_playlist:
self.start_playlist(playlist)
break