tastatur variablen änderung
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1 changed files with 15 additions and 3 deletions
18
main.py
18
main.py
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@ -30,7 +30,7 @@ default_font = pygame.font.SysFont("sans", 14)
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mitte_pos = screensize[0]//2,screensize[1]//2
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mitte_pos = screensize[0]//2,screensize[1]//2
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frequ1 = 1
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frequ1 = 1
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frequ2 = 10
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frequ2 = 1
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phasenverschiebung = 90
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phasenverschiebung = 90
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@ -48,6 +48,14 @@ if __name__ == "__main__":
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exit()
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exit()
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if pressed_keys[pygame.K_d] and not preview_pressed_keys[pygame.K_d]:
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if pressed_keys[pygame.K_d] and not preview_pressed_keys[pygame.K_d]:
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show_debug = not show_debug
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show_debug = not show_debug
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if pressed_keys[pygame.K_UP] and not preview_pressed_keys[pygame.K_UP]:
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frequ1 += 1
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if pressed_keys[pygame.K_DOWN] and not preview_pressed_keys[pygame.K_DOWN] and frequ1>=0:
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frequ1 -= 1
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if pressed_keys[pygame.K_RIGHT] and not preview_pressed_keys[pygame.K_RIGHT]:
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frequ2 += 1
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if pressed_keys[pygame.K_LEFT] and not preview_pressed_keys[pygame.K_LEFT] and frequ2>=0:
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frequ2 -= 1
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preview_pressed_keys = pressed_keys
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preview_pressed_keys = pressed_keys
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## event managment
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## event managment
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@ -69,8 +77,12 @@ if __name__ == "__main__":
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pygame.draw.line(screen,(0,255,0),preview_pos,pos,3)
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pygame.draw.line(screen,(0,255,0),preview_pos,pos,3)
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preview_pos = pos
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preview_pos = pos
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#pygame.draw.circle(screen,(255,0,0),pos,2)
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#pygame.draw.circle(screen,(255,0,0),pos,2)
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frequ1 = pygame.mouse.get_pos()[0]//5
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#frequ1 = pygame.mouse.get_pos()[0]//5
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frequ2 = pygame.mouse.get_pos()[1]//5
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#frequ2 = pygame.mouse.get_pos()[1]//5
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frequs_txt = default_font.render(f"x = {frequ1}, y = {frequ2}", True, (255,255,255))
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screen.blit(frequs_txt,(0,0))
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## bildschirm aktuallisierung
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## bildschirm aktuallisierung
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pygame.display.flip()
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pygame.display.flip()
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clock.tick(60)
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clock.tick(60)
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