This commit is contained in:
Michael S. 2024-02-23 15:33:52 +01:00
parent 914262698b
commit 697f8e1fa9

View file

@ -67,6 +67,8 @@ def verarbeite_feld(feld):
bellowr = feld2[(y+1)%feldy][(x+1)%feldx]
bellowl = feld2[(y+1)%feldy][(x-1)%feldx]
direction = random.choice([-1, 1]) # Zufällige Auswahl der Richtung
if bellow == "#":
break
if bellow == " ":
feld2[y][x] = feld[(y+1)%feldy][x]
feld2[(y+1)%feldy][x] = feld[y][x]
@ -94,12 +96,13 @@ screensize = pygame.display.get_window_size()
clock = pygame.time.Clock()
default_font = pygame.font.SysFont("sans", 14)
feld,feldx,feldy = make_feld(20)
feld[feldy-1][0] = "#"
acolor = (255,0,0)
wechselfarbe = "r"
using_element = "a"
pixelsize = 20
display_mode = "durchfallen"
#display_mode = "durchfallen"
show_debug = False
running = True
@ -151,6 +154,7 @@ if __name__ == "__main__":
wechselfarbe = "r"
acolor = r,g,b
color_key = {" ":(0,0,0),
"#":(100,100,100),
"a":acolor}
draw_feld(feld,color_key,(pixelsize,pixelsize))
mx,my = pygame.mouse.get_pos()