klappt ned :(

This commit is contained in:
Michael S. 2024-01-20 20:48:24 +01:00
parent 27af4863df
commit 1fff6840fb

13
main.py
View file

@ -64,18 +64,21 @@ class DVD():
scaledy = self.size[1]*self.scale scaledy = self.size[1]*self.scale
self.scalesize = (scaledx,scaledy) self.scalesize = (scaledx,scaledy)
self.rendered_dvd = pygame.surface.Surface(self.scalesize, flags=pygame.SRCALPHA) self.rendered_dvd = pygame.surface.Surface(self.scalesize, flags=pygame.SRCALPHA)
self.rendered_dvd.fill(self.color)
self.rendered_dvd = pygame.transform.scale(self.dvd,self.scalesize)#(self.scalesize[0],self.scalesize[1]+10)) self.rendered_dvd = pygame.transform.scale(self.dvd,self.scalesize)#(self.scalesize[0],self.scalesize[1]+10))
#pygame.transform.threshold(self.advd, self.advd, (0, 0, 0), (0, 0, 0,128), self.color, inverse_set=False) self.rendered_dvd2 = pygame.surface.Surface(self.scalesize, flags=pygame.SRCALPHA)
self.rendered_dvd2.fill(self.color)
pygame.transform.threshold(self.rendered_dvd, self.rendered_dvd2, (0, 0, 0), (255, 0, 0, 128), self.color, inverse_set=False)
#screen.blit(self.rendered_dvd2,self.pos)
screen.blit(self.rendered_dvd,self.pos) screen.blit(self.rendered_dvd,self.pos)
def render(self): def render(self):
self.get_dvd() self.get_dvd()
pygame.draw.rect(screen,self.color,(self.pos[0],self.pos[1],self.scalesize[0],self.scalesize[1])) #pygame.draw.rect(screen,self.color,(self.pos[0],self.pos[1],self.scalesize[0],self.scalesize[1]))
screen.blit(self.rendered_dvd,self.pos) #screen.blit(self.rendered_dvd,self.pos)
dvds = [] dvds = []
dvds.append(DVD(1,1))#ri(1,10))) dvds.append(DVD(1,1))#ri(1,10)))