Wobuzz/wobuzz/player/player.py

142 lines
3.8 KiB
Python

#!/usr/bin/python3
import os
import pygame.mixer
import pygame.event
from .track import Track
from .track_progress_timer import TrackProgress
class Player:
def __init__(self, app):
self.app = app
pygame.mixer.init()
self.mixer = pygame.mixer
self.music_channel = self.mixer.Channel(0)
self.track_progress = TrackProgress(self.app)
self.playing = False
self.paused = False
self.current_playlist = []
self.current_playlist_index = 0
self.current_track = None
self.current_sound = None
self.current_sound_duration = 0
def load_tracks_from_paths(self, track_paths: list[str]):
"""
Load tracks from list of paths.
"""
tracks = []
for track_path in track_paths:
if os.path.isfile(track_path):
tracks.append(Track(track_path, True))
self.current_playlist = tracks
self.current_playlist_index = 0
self.current_track = self.current_playlist[0]
self.current_sound = self.current_track.sound
self.current_sound_duration = self.current_track.duration
def play(self):
self.music_channel.play(self.current_sound)
self.playing = True
self.paused = False
def track_finished(self):
# if the last track wasn't the last in the playlist
if self.current_playlist_index < len(self.current_playlist) - 1:
self.current_playlist_index += 1
self.current_track = self.current_playlist[self.current_playlist_index]
self.current_sound = self.current_track.sound
self.current_sound_duration = self.current_track.duration
self.play()
self.track_progress.start()
self.app.gui_communication.on_track_start()
else:
self.stop()
def start_playing(self):
self.current_sound = self.current_track.sound
self.current_sound_duration = self.current_track.duration
self.play()
self.track_progress.start()
def pause(self):
self.music_channel.pause()
self.track_progress.pause()
self.paused = True
def unpause(self):
self.music_channel.unpause()
self.track_progress.unpause()
self.playing = True
self.paused = False
def next_track(self):
if self.current_playlist_index < len(self.current_playlist) - 1: # if the playing track isn't the last
self.music_channel.stop()
self.track_progress.stop()
self.track_finished()
def previous_track(self):
if self.current_playlist_index > 0: # if the current track isn't the first in the playlist
self.music_channel.stop()
self.current_playlist_index -= 1
self.current_track = self.current_playlist[self.current_playlist_index]
self.track_progress.stop()
self.current_sound = self.current_track.sound
self.current_sound_duration = self.current_track.duration
self.play()
self.track_progress.start()
self.app.gui_communication.on_track_start()
def toggle_playing(self):
if self.playing and self.paused:
self.unpause()
elif self.playing:
self.pause()
else:
self.start_playing()
def stop(self):
self.music_channel.stop()
self.track_progress.stop()
self.current_sound_duration = self.current_track.duration
self.playing = False
self.paused = False
def seek(self, position: int):
self.music_channel.stop()
self.track_progress.stop()
(self.current_sound, self.current_sound_duration) = self.current_track.remaining(position)
self.play()
self.track_progress.start()