Wobuzz/wobuzz/player/track.py

31 lines
795 B
Python

#!/usr/bin/python3
from pydub import AudioSegment
from pydub.effects import normalize
from pygame.mixer import Sound
class Track:
"""
Class containing data for a track like file path, raw data...
"""
def __init__(self, path: str, cache: bool=False):
self.path = path
self.cached = cache
(self.audio, self.sound, self.duration) = self.cache() if self.cached else (None, None, 0)
def cache(self):
audio = AudioSegment.from_mp3(self.path)
audio = normalize(audio)
wav = audio.export(format="wav")
sound = Sound(wav)
# return pygame.mixer.Sound object and track duration in milliseconds
return audio, sound, len(audio)
def remaining(self, position: int):
return self.audio[-position:]