Added some special settings.

This commit is contained in:
The Wobbler 2024-07-16 13:06:27 +02:00
parent d5caa29017
commit 19210b0032

View file

@ -15,6 +15,8 @@ def true_false_random():
class Settings:
fps: int = 60
window_size: tuple = (1000, 600)
slipperiness_left: int = 1
slipperiness_right: int = 1
class FallingSandParticle:
@ -32,7 +34,7 @@ class FallingSandParticle:
old_pos = self.pos
ox, oy = old_pos
if oy >= self.app.sand_surface.get_height() - 2:
if oy >= self.app.sand_surface.get_height() - self.app.max_height:
self.app.falling_sand_particles.remove(self)
return
@ -42,24 +44,24 @@ class FallingSandParticle:
y += 1
elif (
self.app.matrix[ox - 1, oy + 2] == self.app.sand_surface.map_rgb(self.app.gray)
and self.app.matrix[ox + 1, oy + 2] == self.app.sand_surface.map_rgb(self.app.gray)
self.app.matrix[ox - 1, oy + self.app.slipperiness_left] == self.app.sand_surface.map_rgb(self.app.gray)
and self.app.matrix[ox + 1, oy + self.app.slipperiness_right] == self.app.sand_surface.map_rgb(self.app.gray)
): # when the sand can slide in two directions
if true_false_random():
x -= 1
y += 2
y += self.app.slipperiness_left
else:
x += 1
y += 2
y += self.app.slipperiness_right
elif self.app.matrix[ox - 1, oy + 2] == self.app.sand_surface.map_rgb(self.app.gray): # can only slide left
elif self.app.matrix[ox - 1, oy + self.app.slipperiness_left] == self.app.sand_surface.map_rgb(self.app.gray): # can only slide left
x -= 1
y += 2
y += self.app.slipperiness_left
elif self.app.matrix[ox + 1, oy + 2] == self.app.sand_surface.map_rgb(self.app.gray): # can only slide right
elif self.app.matrix[ox + 1, oy + self.app.slipperiness_right] == self.app.sand_surface.map_rgb(self.app.gray): # can only slide right
x += 1
y += 2
y += self.app.slipperiness_right
else:
if self.not_moving == 32: # counter that increases when the particle is inactive and if it is 32,
@ -105,6 +107,9 @@ class FallingSand:
setattr(self.settings, "save", lambda: save_dataclass_json(self.settings, "settings.json"))
self.fps = self.settings.fps
self.slipperiness_left = self.settings.slipperiness_left
self.slipperiness_right = self.settings.slipperiness_right
self.max_height = self.slipperiness_left if self.slipperiness_left > self.slipperiness_right else self.slipperiness_right
self.falling_sand_particles = []
self.rainbow_data = [[255, 40, 40], 0] # color calculation stuff
self.rainbow_steps = [(1, True), (0, False), (2, True), (1, False), (0, True), (2, False)]