|
2e42dd0cb4
|
pg: In TextButton.blit(), padding was used as if it would be still an int.
|
2023-12-09 12:49:57 +01:00 |
|
|
f76da0f202
|
pg: In TextButton.blit(), padding was used as if it would be still an int.
|
2023-11-12 15:36:37 +01:00 |
|
|
e106d87d6d
|
pg: Padding in TextButton() is now a tuple to specify the padding for x and y.
|
2023-11-12 15:30:20 +01:00 |
|
|
6fb6280bad
|
Removed debug prints.
|
2023-11-12 15:00:53 +01:00 |
|
|
d89e8bf96e
|
Fixed Crash in TextButton().update():
New button had wrong parameters.
|
2023-11-12 14:58:04 +01:00 |
|
|
c0aafce29a
|
Fixed Crash in TextButton():
Position was checked if it is an int, but it has to be checked if it is a tuple.
|
2023-11-12 14:27:41 +01:00 |
|
|
bef56f4b28
|
Made the callable position in TextButton() work.
|
2023-11-11 20:21:54 +01:00 |
|
|
95c6346d26
|
Pygame: Made it possible to pass a function as position for an text button to automatically update the position.
|
2023-11-09 17:15:30 +01:00 |
|
|
57ded2ff83
|
Made the changes in the latest commit work.
|
2023-11-06 20:18:07 +01:00 |
|
|
542e6b39ca
|
Added possibility to pass an executable to buttons to recalculate the position.
|
2023-11-06 20:09:30 +01:00 |
|
|
e6006e5264
|
Added update() function to text button.
|
2023-11-06 19:43:24 +01:00 |
|
|
808b613273
|
Started working on update function for text buttons.
|
2023-11-06 19:30:30 +01:00 |
|
|
b758d46139
|
Fixed crash: pygame.Surface has no collidepoint().
|
2023-11-05 19:43:41 +01:00 |
|
|
825322d000
|
Fixed crash: Font was initialized before pygame.init()
|
2023-11-05 19:06:57 +01:00 |
|
|
bf09b0bcc6
|
/tools/ now has to be in /site-packages/ or /dist-packages/.
|
2023-11-05 18:36:40 +01:00 |
|
|
2ab5e56969
|
Simplified some things.
|
2023-11-05 15:49:14 +01:00 |
|
|
2b3ac6a31d
|
Added settings class.
|
2023-10-31 19:31:22 +01:00 |
|
|
e867318c7f
|
Got buttons working.
|
2023-08-25 16:15:01 +02:00 |
|