#!/usr/bin/python3 import pygame from wobbl_tools import text from typing import Union, Callable pygame.init() log = text.Log() buttonlist = False buttons = [] # colors black = (8, 8, 8) gray = (40, 40, 40) light_gray = (128, 128, 128) white = (250, 250, 250) default_font = pygame.font.Font(pygame.font.get_default_font(), 16) def set_rot_point(img, pos): """ Blits the image on an empty surface to change the center of rotation. """ w, h = img.get_size() w, h = w * 2, h * 2 img2 = pygame.Surface((w, h), pygame.SRCALPHA) img2.blit(img, (w / 2 - pos[0], h / 2 - pos[1])) return img2, (w, h) def crop_surface(surface: pygame.Surface, position: tuple, size: tuple): new_surface = pygame.Surface(size, flags=pygame.SRCALPHA) x, y = position x = -x y = -y new_surface.blit(surface, (x, y)) return new_surface def check_buttons(mouse_pos, pressed): for button in buttons: button.check(mouse_pos, pressed)