The Wobbler Wobbl · he/him
Wobbl pushed to main at Wobbl/wobbl_sand 2024-07-16 13:06:34 +02:00
19210b0032 Added some special settings.
Wobbl pushed to main at Wobbl/wobbl_sand 2024-07-16 10:31:41 +02:00
d5caa29017 Added some comments.
Wobbl pushed to main at Wobbl/wobbl_sand 2024-07-16 08:56:56 +02:00
95440471c4 Made the random bool function faster.
Wobbl pushed to demo at Wobbl/wobbl_sand 2024-07-15 20:37:24 +02:00
ec187aeacb Added a text to demonstrate interaction with other objects.
Wobbl created branch demo in Wobbl/wobbl_sand 2024-07-15 20:37:24 +02:00
Wobbl pushed to main at Wobbl/wobbl_sand 2024-07-15 19:59:30 +02:00
871fb02521 Fixed da stuubid crashes.
Wobbl pushed to main at Wobbl/nowin 2024-07-02 18:57:13 +02:00
e760ce68f1 Made some tiny improvements in the readme.
Wobbl pushed to main at Wobbl/nowin 2024-07-02 18:56:36 +02:00
c73cee7650 Made some tiny improvements in the readme.
Wobbl pushed to main at Wobbl/nowin 2024-07-02 18:52:45 +02:00
b22d754d2f Made some tiny improvements in the readme.
Wobbl pushed to main at Wobbl/nowin 2024-07-02 18:51:32 +02:00
e564f80a20 Added readme v1.1
Wobbl created branch main in Wobbl/nowin 2024-07-02 18:41:57 +02:00
Wobbl pushed to main at Wobbl/nowin 2024-07-02 18:41:57 +02:00
ccaf4a4d3f v1.0
Wobbl created repository Wobbl/nowin 2024-07-02 18:40:00 +02:00
Wobbl pushed to main at Wobbl/NWNFAF 2024-06-09 16:05:06 +02:00
dfb1ce484f Added readme.
Wobbl pushed to main at Wobbl/NWNFAF 2024-06-09 15:45:50 +02:00
11e2f004df Got it working.
Wobbl pushed to main at Wobbl/tipps_und_tricks 2024-06-09 15:23:23 +02:00
11e2f004df Got it working.
Wobbl created repository Wobbl/NWNFAF 2024-06-09 15:18:59 +02:00
Wobbl pushed to master at Wobbl/wobbl_tools 2024-04-20 15:55:55 +02:00
9121342bff Made the TextButton a pygame.sprite.Sprite.
Wobbl pushed to main at Wobbl/sprite_stacking_engine 2024-04-19 17:20:43 +02:00
8da526f2ca Added Cache and some improvements.
Wobbl pushed to main at Wobbl/sprite_stacking_engine 2024-04-18 18:30:19 +02:00
5c5ed49a9b Added update function to not have to call Object.rotate_sprites() and Object.generate_surface().