DuckRun/scenes/Globals/transition/transition.gd
2025-04-08 23:13:14 +02:00

15 lines
234 B
GDScript

extends Control
signal finish
func _ready() -> void:
$AP.play("fade_in")
func fade_in():
$AP.play("fade_in")
func fade_out():
$AP.play("fade_out")
func _on_ap_animation_finished(anim_name: StringName) -> void:
finish.emit()