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c9413c4aff
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1 changed files with 9 additions and 3 deletions
12
main.py
12
main.py
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@ -64,12 +64,13 @@ boden = (screensize[1]//3)*2
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player = Player()
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player = Player()
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Kaktuse = []
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Kaktuse = []
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kaktus_ticker = 0
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next_kaktus = randint(100,500)
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for a in range(3):
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for a in range(3):
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Kaktuse.append(Kaktus())
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Kaktuse.append(Kaktus())
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kaktusspeed = 5
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kaktusspeed = 5
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show_debug = False
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show_debug = False
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running = True
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running = True
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kaktus_ticker = 0
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if __name__ == "__main__":
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if __name__ == "__main__":
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while running:
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while running:
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## key managment
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## key managment
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@ -81,7 +82,6 @@ if __name__ == "__main__":
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show_debug = not show_debug
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show_debug = not show_debug
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if pressed_keys[pygame.K_SPACE] and not preview_pressed_keys[pygame.K_SPACE]:
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if pressed_keys[pygame.K_SPACE] and not preview_pressed_keys[pygame.K_SPACE]:
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player.jump()
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player.jump()
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Kaktuse.append(Kaktus())
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preview_pressed_keys = pressed_keys
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preview_pressed_keys = pressed_keys
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## event managment
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## event managment
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@ -97,7 +97,13 @@ if __name__ == "__main__":
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for a in Kaktuse:
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for a in Kaktuse:
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a.move(kaktusspeed)
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a.move(kaktusspeed)
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a.render()
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a.render()
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kaktus_ticker += 1
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if a.pos[0] < 0:
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Kaktuse.pop(0)
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if kaktus_ticker > next_kaktus:
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next_kaktus = randint(80,180)
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kaktus_ticker =0
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Kaktuse.append(Kaktus())
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kaktus_ticker += kaktusspeed*0.3
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if show_debug:
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if show_debug:
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get_debug_text()
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get_debug_text()
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## bildschirm aktuallisierung
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## bildschirm aktuallisierung
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